Also: dying to something dumb is not RNG, it's a player being bad, and they need to get better. If you make fights TOO forgiving then they're complete snoozefests, there has to be mechanics that can wipe you if you don't execute them properly. It's just harder to hide the bads in 10 man raids, but 25 man raids die to that shit all the time.
Did you do H-Rag? in 10 or 25? In 25 man even 1 person screwing up a mechanic could mean a wipe, so really it just made the fight that much harder because you had more people that could screw up, which really negates your whole reasoning for getting rid of 10 mans anyways.
I agree with Ion, you need 10s and 25s. Do NOT get rid of 10 man raiding.
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