
Originally Posted by
Banzhe
I have to admit, this is one of two episodes where I had to stop after watching 1/3 of it.
You're trying to compare normal / heroic raiding to LFR - Mistake!
You're analogy is that when a person in a guild run wins an item you feel good about it, because you know it benefits the entire team on progression.., essentially you're trying to compare apples and oranges.
1. There's no progression in LFR
2. 50%+ of the players in LFR wouldn't be able to take Stone Guards on normal mode judging by awareness > meters
3. What friends in LFR?- you might be grouped with a few, but see point 1.
(( I could add more points, but you know them already ))
There needs to be some kind of indicator that loot dropped from a boss, really?- given the nature of LFR it'll lead to more mouth breathing, and people will be spamming the public forums even more then they currently do about how shitty the system is, because they don't get exactly what they want every single week.
Let me take myself as an example in Firelands, our guild which was 10m at that time saw the Kitty staff of Domo drop in the first reset there, and it went to our main feral at that point.., it didn't drop again til I had 4p tier from Dragon Soul and the normal staff from Dw.
Did it bother me?- not the slightest, because it wasn't / isn't required to progress in any way, and the same thing applies to LFR (or even normal and heroic modes)
90% of the players in LFR only "need" the items because they stink (There, I called it!), when I say stink it covers a broad spectrum, no bothering to learn their class, not bothering to learn the fights, not bothering to gem or enchant gear, but the absolute worst thing.., you can try and act nice and explain bosses, and the wast majority of them wouldn't be paying attention because it's tuned for a 110% win guarantee provided you can hit your keyboard in any random order.
I am sorry Lore, but you're generally pretty well informed and at times spot on with you're marmots, but this one I feel you've tilted into the lane where blizzard was last expansion.
Advocating features should promote for a worse environment, if anything these players should learn the hard way, that loot tables aren't tailored to provide weekly upgrades, and that if you want something in the game you set goals and work towards them!
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