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Thread: [10N] Heart of Fear - Garalon Guide By Mysticknight

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    [10N] Heart of Fear - Garalon Guide By Mysticknight




    Raid Compassion:
    For this encounter you will need:
    Tanks [0-1]
    Healers [3]
    DPS [5-7]


    Note that you may not need standard tanks for this encounter, For this encounter we were able to use 7 DPS and 3 Heals we had 2 rogues using Feint each time Furious Swipe was cast.

    This is a one phase encounter, These are the spells your raid will have to handle:

    Furious Swipe - Frontal Cone that inflects 300,000 physical damage, if Garalon fails to hit 2 targets he will gain a stacking Buff Fury, that will increase his movement speed and damage dealt by 10% and will last 30 sec

    Crush - inflects 150,000 Physical damage to all players, and anyone within in 12 yards of his body will receives and additional 800,000 damage.

    Pheromones - a debuff place on a player that is closest to Garalon on pull, it will inflect 15,000 damage every 2 sec and drop a Pheromone Trail that will inflect 25,000 damage to anyone standing in it. Pheromones can be passed to other players by being in close proximity
    • Pungency - A Debuff increase damage taken by 10% for 2mins when exposed to Pheromones

    Garalon's Legs - He will have 4 legs that you will be able to burn down
    • Weal Point - around each of his leg u will see a Teal ring, if you stand in this ring u will gain 100% damage increase to that leg.
    • Broken Leg - this is a debuff that you will get each time a leg is killed, Garalon will have his moment speed reduced by 15% that is stackable up to 4, he will also lose 3% of his maximum health.
    • Mend Leg - After a short time of a leg being broken Garalon will respawn his leg.

    We started off this fight by assigning 4 kiters. We had 1 Tank/Healer/Range DPS/Healer as our kiters. The first kiter will be pulling the boss, once the kiter has the Pheromones debuff we had them start kiting around the room. We had our kiters take 20 to 25 stacks of Pungency before we passsed the debuff to another person. We tried to keep the kiter close to the boss but out of it's Furious Swipe, each time that Pheromones was pass we would also pop a raid cool down, Garalon will cast Crush after each time a new Pheromones target is picked. Do note that each time Garalon loses a leg he will be gaining a speed reduction debuff, but that will not slow down the time that Pheromone trails is dropped, we had our kiter move single, double or Triple depending on how far the Garalon was. Single meaning drop the Trails in single block but double meaning drop 2 side by side before moving away, same with triple.


    Green Dot = First Kiter, Blue Dot = Range DPS/Healers, Light Blue Dot = Tanks
    We started this encounter with our first kiter pulling to the right side of the map

    In this encounter you will need to avoid being in the Crush Zone, this is the purple circle around Garalon, you will also see teal rings around each legs, we had our melee dps burning each of the legs that it could and the range dps burning the back leg that would be near the Pheromone Trails. Each time a leg is respawned it is best to switch to it,burn it as quickly as you can so a new leg can respawn.

    This is a one Phase fight you will just keep kiting around the room and burning legs. Over all this is a quite tight enrage timer, healers and dps will need to work together not to out range each other.


    Green Dot = First Kiter, Blue Dot = Range DPS/Healers, Light Blue Dot = Tanks
    We kite around the room keeping the kiter as close to the boss as we could with out them getting hit by Swipes, We had the next Kiter standing close to the kite path and had the person with Pheromones to run through them, and then moving inwards out of the kite path.


    Green Dot = First Kiter, Blue Dot = Range DPS/Healers, Light Blue Dot = Tanks
    As Garalon gains his broken leg debuff we had the kiter double and triple up on the Pheromones Trails, this allowed the raid to stay together everyone could be top off after each Crush.


    This fight is the same from 100% to Win, just keep kiting till the boss is dead.

    Do note that you are able to use 2 rogues with Feint and have a pure 7 DPS roster for this encounter. This will help beat the enrage timer. For us we used 1 rogue tank and 1 normal tank 3 healers and the rest DPS.

    Note: Cleave Hot Fix has made this encounter a very tight DPS race. Pre-nef rogues/mage/warrors or any class that had cleave could push really high dps on boss 120k+ now that it has been hot fix u will really need to push big dps to beat this enrage timer.

    I will be doing a video guide of this encounter soon.

    This guide was written as of patch 5.0.5

    Written by Mysticknight of US-Thrall

    Our 10N Kill Video with vent [Post Cleave Hot Fix]:
    Last edited by Mysticknight27; 11-12-2012 at 11:28 PM.

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    Updated:
    Note: Cleave Hot Fix has made this encounter a very tight DPS race. Pre-nef rogues/mage/warrors or any class that had cleave could push really high dps on boss 120k+ now that it has been hot fix u will really need to push big dps to beat this enrage timer.

    Our 10N Kill Video with vent [Post Cleave Hot Fix]:


    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    We’ve recently hotfixed the Raid Finder version of Garalon, reducing both his health and Furious Swipe damage. In addition, and also exclusive to the Raid Finder version of this encounter, Garalon's Crush ability now has a cooldown, and we’ve corrected an issue with his aggro radius to prevent players from drawing aggro until a player has entered a ring.

    With regard to all raid difficulties, after further testing the encounter, we realized that certain abilities were having unintended effects. Blade Flurry, Inferno Blast and Sweeping Strikes were doing double damage to Garalon's body while attacking his legs, which was not intended. We are currently implementing a hotfix, which should take effect after realms are restarted, that will cause these abilities to do normal damage to the body while continuing to do double damage to the legs.

    The real question is, is this a change to underlying bf mechanics or just a special case change to garalon.
    Sort of, and something we should take this opportunity to clarify. In Cataclysm, cleave-type mechanics double-dipped on damage bonuses, but we changed that universally in Patch 5.0 on a fundamental level. If you go back to Halfus or Wind Lord Mel'jarak, you'll find that cleave effects that derive their damage from the initial hit now only award the bonus damage on the target that is receiving increased damage.

    Note that this works both ways. If you Sinister Strike a target that has a 50% damage reduction effect on it, your Blade Flurry will still do full damage to a secondary target, which previously would not have been the case.

    The pending hotfix addresses a bug specific to the Garalon encounter which cause these new rules to not apply. Abilities that can hit a leg and the body simultaneously will still be extremely effective on the boss.

    You realize that without stacking, a 6min enrage was really tough to meet--for a normal mode, right?
    Garalon's berserk timer on Normal and Heroic modes was adjusted from 6 minutes to 7 minutes last week. So far, we've seen many Heroic kills (10H and 25H) where a balanced raid composition was utilized, many of which were well ahead of the increased berserk timer.
    Last edited by Mysticknight27; 11-13-2012 at 08:32 AM.

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