Several of the first fights place more importance on the tanks as well. With the tank specific mechanics for Stone Guard and the tank specific mechanics on Feng, there is just a LOT going on. Trying to survive, raid lead doing call-outs and get the new tank mechanics right is really challenging me. I find that I am dying at times with survival cds I didn't use which didn't use to happen. I'm just losing track of my hp due to having to watch so many things (and to be fair, I'm trying a new UI setup without Icehud and the HP bar I'm used to watching). I really feel that this is a situation where I need to be able to rely on others in the raid to help call stuff so I can worry a little more about the tank specific mechanics on top of the new survival rotations etc. Unfortunately, so far, if I don't do it, it doesn't get done...and I have went splat too many times already.
I'm a bit torn on this. I'm not sure if I'm letting the raid down because I don't feel like I'm playing as well as I can or that they are too reliant on me and I shouldn't have to do it ALL.
Either way, it is nice to not feel like all I do is back into a wall and taunt on three stacks with the rest on auto-pilot. I think both changes are partly responsible for tanking feeling more challenging. I did dread not having as many one tank fights since I used to be able to dps those. Maybe that won't be such an issue for me if tanking stays this busy.