Server: Terenas-US PvE
Raid Times: Tues/Wed 8-12 EST
Contact Email: firstname.lastname@example.org
Contact Battle Tag: Shaid#1203
Progression: T14 6/14N, T13 8/8H (3/14/12), T12 7/7H (10/12/11), Server First etc. For the last 2+ years CD has been one of the best (frequently the #1) 2-night raiding guilds in the US. Our heroic kills range from top 200 to top 50 US 10+25 man combined rankings.
Completely Different was designed with one goal in mind; to provide ex top players a place to still enjoy that level of play now that they are no longer able to dedicate dozens of hours a week to raiding. Our guild consists of those ex top raiders (Vigil, Death and Taxes, Cuties Only, Drama, Flavor Country, Vodka, Premonition, Enigma, etc.) whose lives are now filled with other commitments but find it frustrating to play at the level of most guilds that raid these types of hours. This group achieves it's success because while it may take a ton of work to get to the level needed to compete for top world kills, it doesn't take much after that to maintain your ability to perform at that level.
CD is a long standing 4+ year old guild, some of our members have been on this server and playing together for well over seven years now I guess. We have chosen to focus on ten mans because they have proven to not only be difficult but we also feel that they stress the importance of individual performance and accountability more than their larger counterpart. It is important to note that while we do raid a relaxed schedule these applicants are expected to keep nearly 100% attendance (the occasional week long vacation is fine as is anything that occurs rarely enough and with enough warning to allow us to find a sub).
Aside from being a good personality fit for our group we are looking for two main qualities in our raiders. The first is straight forward and that is the ability to learn quickly and from available sources before we even pull. In order to succeed in an 8 hour raid week this quality cannot be stressed enough. The second is the ability to make 50-100+ pulls w/o making a mistake. With our limited time spent in game each week we need to minimize the amount of time spent on the execution phase of learning a fight, this boils down to having players who can execute a pull perfectly after learning the basics of a fight on the first 5-10 pulls.
If you find you have any questions please contact either Shaidar (in game, on our forums, or at the listed email at the top) or any other member online in game.
-Shaidar, GM and RL of Completely Different.