Better players = a better comp for the majority of the raiding community.
If you are world top X%, your player base may be good enough that you can class stack or pick and choose for variety but otherwise, get the best tank/heal/melee/ranged distribution you can with your best players and call it a day.
My general assumption (I've always raided 10m but going 25m for MoP) which may be wrong has been
2 tanks
6 healers
5 melee
12 ranged with one having a healing OS.
Then try to have a bench built that covers any role missing on a given week.
I'll be watching feedback on this thread as well. I'm operating a bit on 10m and assumptions atm concerning 25s.





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