Both, it was simple. I was just going to say that if you're busy Pandaria-ing and didn't want to spend time looking at other classes, I'd understand.
I put the following into a WhatsNext-Checks-Priests.lua and referenced it in the ToC
Code:
WhatsNext:AddConditionalStatement("Shadow Orbs",{
category = "Priest",
test = function(checkTable)
return tonumber(checkTable.amount) <= UnitPower("player" ,13)
end,
text = function(checkTable)
return "player has at least " .. tostring(checkTable.amount) .. " shadow orbs."
end,
arguments = {
amount = {type = "integer", default = 0},
}
})
As for the logicsets, I have mine, but I'm still tweaking it. If you want, I'll post what I'm content with when it's finished.
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