While that is true Jere, there is still an impact, correct? So to use easy numbers for example:
Assuming 20% crit on character sheet.
10,000 swings with no misses = 10,000 hits with 2,000 crits(20% of total) and all of them landed
10,000 swings with 10% misses = 9,000 hits with 2,000 crits but only 1,800 actually landed
That was my understanding. Technically, your crit rate on the character sheet will be what you crit over a significant number of swings combining hits and misses. However, some of those crits are "wasted" as they rolled on a missed swing. Therefore, whatever benefit you would have received from a crit is effectively limited by how often you miss/dodge/parry?
Even if I understood that incorrectly, then wouldn't the 20% crit be 20% of the 9,000 in that example instead of 20% of 10,000?
"he doens't need healing, he doesn't need healing, he doesn't nee-WHAOSHIT!wtf was that man!". Please stop leaning on TDR. -Teng