Aha.

Yeah, if we actually HAD a raiding rogue then I might have noticed that it had no cooldown, which makes it _really_ useful for bosses like Feng and Elegon. The few times I've run into rogues in 5 mans, there haven't been a lot of AoE effects to use it on (Stormstout Brewery, Scholomance, and Mogushan Palace were the dungeons in question), and the one time we had a rogue in the raid the feral druid nabbed him for Redirect. The warrior one is on a 2 minute cooldown, and it's a spell reflect that lasts only 5 seconds. Figured that the rogue version would be the same.
Moving Rogue to the top list, then.

Thanks.
The DK bone shield is a 10% reduction on the first three attacks you take a minute, so it depends on how fast you take damage as to how long it stays up. I'm definitely not going to say no to damage reduction, but since we don't have a DK, I don't have a feel for it.
Most of the time our group has one warlock, one or two mages, one or two hunters, one warrior, one priest, one resto druid, one or two paladins, sometimes one monk, and maybe a shaman. No rogues or DKs are currently raiding with us, though we have two of each on our roster - they just tend not to raid.
-Tielyn
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