wanted to talk a little bit about the professions in MoP.
Especially i'm interested in knowing how the new googles and the ghost iron dragonling (engineering boe-trinket) work together. Cogwheels are unique equipable which is quite bad if you use googles and dragonling for a total of 5! cogwheel sockets. Using mastery, parry and dodge seems quite ok for tanking, but beeing forced putting hit and expertise into the other two seems ... well not so cool. At least the cogwheels should be only one of a kind in the same item. Thoughts about this?
Sure hit and expertise do increase rage generation and therefore increase the uptime of our new active mitigation, but many items already have hit or expertise so it should be no problem getting to an acceptable value for both. After a comfortable amount stacking mastery seems simply better (at least according to every theoryctrafting i've seen so far).
Edit remembers that mastery is increasing rage generation too due to critical blocking