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Thread: Harsh Words and Steel: A Protection Warrior Guide

  1. #161
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    Quote Originally Posted by Tengenstein View Post
    a) Its thecks macro, i've tried with my limitied script knowledge to remove it and as yet am unsuccesful
    Just need to remove the last 2 % characters.

    /run ChatFrame1:AddMessage(format("Ideal pre-dr parry/dodge ratio: 2.065, yours is %.3f, if too high reforge more parry to dodge",(GetParryChance()-3.76)/(GetDodgeChance()-5.01)))
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  2. #162
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    Quote Originally Posted by Airowird View Post
    Parry Rating = 3,603456 * Dodge Rating - 92.8% * buffed Strength
    Using that formula the macro below might work better:

    /run local d,p,s= GetCombatRating(3), GetCombatRating(4), UnitStat('player',1); print(format("Parry/Dodge Ratio\nIdeal: %.2f\nYours: %.2f",(3.603456*d-.928*s)/d,p/d))
    Last edited by Strucker; 09-09-2012 at 08:48 AM.
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  3. #163
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    Doesn't seem to want to work upon copy pasting
    Harsh Words and Steel: A Protection Warrior Guide
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    Hunters, Just get a Sporebat, most LFRs will be missing that buff.

  4. #164
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    Hm, the display is adding a space in "UnitStat" making it "UnitSt at" but the space is not there when I go to edit the post.

    EDIT: Adding some extra spaces, seems to have fixed the display. Should work now.
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  5. #165
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    SO it retunes i should have a -3.30 ratio and i have 1.63, I m not really sure how to interpret that.
    Harsh Words and Steel: A Protection Warrior Guide
    MoP RPS Calculator

    Hunters, Just get a Sporebat, most LFRs will be missing that buff.

  6. #166
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    Quote Originally Posted by Tengenstein View Post
    SO it retunes i should have a -3.30 ratio and i have 1.63, I m not really sure how to interpret that.
    It's just using the formula I linked. my guess is that we have so much strength on our current gear that we are more than making up the ideal parry rating with it alone.
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  7. #167
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    Naked it gives -1.#J
    Harsh Words and Steel: A Protection Warrior Guide
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    Hunters, Just get a Sporebat, most LFRs will be missing that buff.

  8. #168
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    IDEAL_PARRY_RATING = 3.603456 * DODGE_RATING - 92.8% * STRENGTH

    right now my Dodge Rating is 1200 and my Strength is 4700 so
    IDEAL_PARRY_RATING = 3.603456 * 1200 - 92.8% * 4700 IDEAL_PARRY_RATING = 4324.1472 - 4361.6IDEAL_PARRY_RATING = -37.4528

    IDEAL_RATIO =
    IDEAL_PARRY / DODGE_RATING
    IDEAL_RATIO = -37.4528 / 1200
    IDEAL_RATIO = -.03121

    I gather you just have a lot more Strength or a lot less Dodge
    Last edited by Strucker; 09-09-2012 at 09:32 AM.
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  9. #169
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    Quote Originally Posted by Tengenstein View Post
    Naked it gives -1.#J
    Without any Dodge rating the base strength will easily overcome 0 rating
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  10. #170
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    I'm gonna stick with Theck's macro until we have an altertive that doens't return gibberish for some data sets
    Harsh Words and Steel: A Protection Warrior Guide
    MoP RPS Calculator

    Hunters, Just get a Sporebat, most LFRs will be missing that buff.

  11. #171
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    It might be easier to look at the formula as:
    Parry Rating + 92.8% * buffed Strength = 3,603456 * Dodge Rating


    The number's look cleaner but it comes to the same things.

    /run local d,p,s= GetCombatRating(3), GetCombatRating(4), UnitStat('player',1); print(format("Parry/Dodge Ratio\nIdeal: %.2f\nYours: %.2f",3.603456*d/d,(p+.928*s)/d))
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  12. #172
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    That is much better.
    Harsh Words and Steel: A Protection Warrior Guide
    MoP RPS Calculator

    Hunters, Just get a Sporebat, most LFRs will be missing that buff.

  13. #173
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    I lost avoidance when I reforged following the above macro.

  14. #174
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    Where you on particularily low dodge before?
    Harsh Words and Steel: A Protection Warrior Guide
    MoP RPS Calculator

    Hunters, Just get a Sporebat, most LFRs will be missing that buff.

  15. #175
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    Nah I was pretty high.

  16. #176
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    How High is high?
    Harsh Words and Steel: A Protection Warrior Guide
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    Hunters, Just get a Sporebat, most LFRs will be missing that buff.

  17. #177
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    1800 rating

  18. #178
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    What was the percentage of dodge unbuffed? 12? 14?
    Quote Originally Posted by Tengenstein View Post
    just don't let them melee you up the bum.

  19. #179
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    I ran Ultrax a few times to get a feel to high avoidance / middle expertise build (currently at 9% exp, 62% avoidance, 21% block / 37 crit block vs 88) vs an exp capped/full mastery build.

    - Rage generation feels adequate. Does not feel any different. Lack of exp is not noticeable. SB uptime around the same. Damage taken is noticeably lower.

    - If you spam SB, DPS is noticeably higher. This is probably a combination of more Str and HtL.

    - If you spam Sbar, total damage taken is even lower. Melee damage taken is slightly higher. But DPS plummets. HR still means a lot. It cuts 50% of your SS dmg.
    Last edited by kopcap; 09-11-2012 at 06:15 PM.

  20. #180
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    I've been run ning some sims and well I'm not happy, whetever i do reforging wise INCREASES my damage taken, if i reforge everythign to avoidance, and mastery at the expense of threat stats, to go for mastery then threat stats, or threat stats then avoidance, or mastery i incraeasr damage taken, i tended to get the lowest iDPS with buffed, 40% avoidance, 70% buffed mastery and 11% hit/expertise. I get the feelign that for maximum TDR we're gonna hve some sort of flaoting 5 way equilibrium point. which is an asshole.
    Harsh Words and Steel: A Protection Warrior Guide
    MoP RPS Calculator

    Hunters, Just get a Sporebat, most LFRs will be missing that buff.

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