I don't think this has been mentioned. But "Intercept" portion of Safeguard is still present and is on a separate spellid. Which should make it possible to cancelaura it.
This works:
/script local p="player" for i=1,40 do local _,_,_,_,_,_,_,_,_,_,s=UnitBuff(p,i) if s==114029 then CancelUnitBuff(p,i) break end end


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