I think picking tank balance as an example of excellent class balance was a mistake.
Druid couldn't AoE tank until Savage Defense was fixed. You basically had to have a Prot Paladin for the overwhelming majority of hT12 (pre-nerf). Many heroic T11 encounters drastically favoured one tank over another (Al'Akir for example).
Heroic Yor'Sahj was an overwhelming joke if you had a DK, but significantly more difficult if you didn't. Ultra, Blackhorn, Spine, and Madness were substantially easier if you had a Feral as your 2nd tank (pre 10% nerf). Warriors were by far the best option for Bloods on Spine. The existence of Divine Guardian forced them to include raid wide cooldowns for every other tank as a set bonus.
I think as an overall group DPS was probably the most closely balanced. In terms of percentage both Tanks and Healers had far too many outliers the entire expansion.


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