
Originally Posted by
Mwawka
The majority of the player base don't want to work for their rewards, but if they aren't given access to them despite that, they will likely quit the game.
I removed the rest because it's hard to take you seriously when you start with such a statement. Please.... you're not helping the cause you're trying to champion when you bring vitriol like this into the conversation. You're just trying to start a "fight".
On the flip side.......... THIS.......

Originally Posted by
Ion
I'm not going to answer anything specifically here, but this post did make me think this:
Right now, if you're in a "world first" or even "server first on a high pop/competitive realm" guild then the idea of when nerfs come is irrelevant to you, because you're GOING to beat it before then...you'll do attempts until you can't see...you'll poop in a sock...whatever. If it takes you 500 attempts to kill it...then 500 attempts there will be.
If you're in a "casual" (for "in it for fun, not a challenge and not for competition" values of "casual") guild then you also don't care...because you're progressing at whatever rate you can and having fun doing it (presumably). If it gets nerfed before you kill it...oh well, you probably don't even care.
If you're in guilds that are like Lore's (and, to an extent, mine) then you play N amount of hours a week but are looking for a challenge...it's not FUN if it's not challenging. If those N hours mean you get in...say 50 attempts on a boss before they nerf it, but it would have taken you 60 un-nerfed attempts to kill it...you're kind of getting screwed over. If you were willing to put in a bit more time before the nerf then you would have gotten it, but because of the nature of your guild and the choice your guild has made to do N hours a week...you end up with the unsatisfying nerfed kill (and again...you can say "you can turn off the nerf", but that just never happens...you are ALSO still in competition for #2 (or whatever) through #X on your server so you can maintain a roster by being decently competitive on your server...you can't just throw the nerf out the window when the people behind you won't be).
Eh, I don't like the "nerf it over time until even little Jimmy's grandma can beat it on a 4hr/week schedule". Leave hardmodes ALONE...let them CONTINUE to be hard. Jimmy's grandma can do normal modes if they're too hard for her. If they want people seeing ALL of their content...there's no equitable solution there. You can't have both...you can have "hard" content or you can have "content that everyone can see." LFR should be the "seeing the content" version...even normal modes...it makes no sense to create a hardmode and then, over time, make it easier than the "normal" version was originally.
..... is f**king brilliance in my opinion.
I couldn't agree more. The whole essence of what you say here Ion just makes sense. This is probably one of the strongest "arguments" I've ever seen on here. I really want to draw attention to this portion specifically........

Originally Posted by
Ion
Leave hardmodes ALONE...let them CONTINUE to be hard. Jimmy's grandma can do normal modes if they're too hard for her. If they want people seeing ALL of their content...there's no equitable solution there. You can't have both...you can have "hard" content or you can have "content that everyone can see." LFR should be the "seeing the content" version...even normal modes...it makes no sense to create a hardmode and then, over time, make it easier than the "normal" version was originally.
Really, can't say it much better. LFR to see content. Maybe.... maybe..... nerf normal. Don't screw with hard mode. Leave the challenge intact as designed for the players it was intended for. I have never understood why they have "nerfed" hard modes, unless there was some serious design flaw (H-Rag health being at a point where he's functionally invincible for example). Really, that's the only time they should adjust hard mode or heroic modes in my opinion.... and that's to fix a mechanic or something that was functionally just flat-out wrong.
Why can't Blizzard do that?
No one tanks in a void.........
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