I checked these out. The easy games one had good points.
Originally Posted by Aggathon
Thinking back on it I wonder how I ever figured out how to play wow some what correctly in end game raiding. I feel like 90% of what I learned about how to play it right was done by third party websites (cough tankspot) outside the game or from my brother who got me started on it.
I remember trying to get a friend into playing wow back when I started. When I tried to explain to him what to do I found myself rambling for 30 minutes because there was so much I felt he needed to know. I think I straight up scared him away from it.
I can't imagine trying to start playing the game today to get to current content, what a huge ass mountain to climb with no directions.
The thing that hooked me was the vast world to explore, so much to see and learn. There was definitely a "mystery" aspect that was compelling to me. I remember doing my warrior class quest and traveling to the horde continent for the first time. It felt like I traveled on foot from LA to New York.
That "mystery" is pretty much gone. Of course its been 6 years so I guess it was going to end. I just feel like were at the point where we need WoW 2. Take the best of what they have learned about the right way to do things/systems/rewards and put all that into a new mystery world for us to explore. Adding a new island or fixing up old content is becoming stale to me. I blow through the new lands, then never have a reason to be in them again because the current raid content (the real reason I play) is in some old recycled area (Cough Dragon Soul).
I would have loved to go through deepholm or vashj to get to my raid content and a good story with it. Not having the raid instance in vashj was a big let down.
There is something so appealing about backhanding someone across the face with a shield.