the fight is Harder than every fight before it. People should not be getting hit by charges. At all. Ever. If there's a purple swirly and a charge you either just clip the swirly and have the charge miss , or you don't take either. setup a CD rotation for the onslaughts, PW:B the first, Tank 2pc the second, spirit link the third, you're gonna need 5 or 6 with 2 tanks, and get used to doing it with 2 tanks. if people are soaking well there shouldn't be that much deck fire, and remember as soon as the gnomes start dropping water on it it's extinguished as far as the games concerned.
Got any Log parses we can look at?