Also depends on the class. Burst damage for a DK is different than for a warrior/pally. DK has to survive it, period, and then has an easier time recovering. Pally/warrior can at least attempt to reduce it. Now mind you, I'm oversimplifying to a degree here, but how each tank type functions will play into this.
As a DK, if I wanted to deal with burst damage in the form of exceptionally large single hits, I would want more stam. If it's burst damage in the sense of lot of rapid smaller hits? Mastery might be better. Really depends on how that damage is delivered.
Oh.... and if it's magic damage.... we're all screwed to some degree. I'd think for that scenario... you want stam.
Edit: And looking at what Kaz had to say regarding cooldowns....
Most classes have some sort of damage mit. Rogue has combat readiness and cloak. Hunter has deterrence. Mage has ice block. Priest can use AoE bubble. Unholy DK has AMZ and DK in general has AMS and IBF. Druid barkskin.... the list goes on. If their is a raid-wide omgwe'regonnaallgetcrushed mechanic that is known.. then uh... shouldn't the raid as a whole take steps to deal with it? The tank's raid-wide should be an oh-crap raid-saver used on judgment call by the tank to help the group push through, not an excuse for other classes to not consider their own survival.
Last edited by Leucifer; 11-03-2011 at 04:07 PM.
No one tanks in a void.........