Warrior Tank - Dodge vs Parry
Fictional example to illustrate:
If you have 5000 ratings points...
5000 dodge = 25% dodge
5000 parry = 25% parry because the dr is the same for each if you have the same amount of ratings points in each. The more you add, the more you lose to dr.
The catch is all 5000 in one or the other is much deeper into dr so...
2500 dodge + 2500 parry = 14% of each. Total of 28% avoid with the same amount of ratings. You are only half as deep into the dr.
A perfect balance will get the most combined effective avoidance because you are losing the least to dr.
For warrior and HtL, however, crit block changes the equation. If you search this site a bit, there is a graph running around that shows you how much higher parry can be and still get more damage reduction despite losing parry to dr.
"he doens't need healing, he doesn't need healing, he doesn't nee-WHAOSHIT!wtf was that man!". Please stop leaning on TDR. -Teng
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