+ Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 29

Thread: CTC or Dodge/Parry Ratio?

  1. #1

    CTC or Dodge/Parry Ratio?

    My Armory: http://us.battle.net/wow/en/characte...rugri/advanced

    My current Dodge+Parry+Block = 80.63 (after I reforge my Dodge to Mastery on my helm instead of Parry, doh!)

    If I purchase the neck http://www.wowhead.com/item=70935 and dont reforge it my D/P/B is increased to 81.25 (Dodge: 13.06, Parry: 14.93, Block: 53.26) which leaves my Dodge/Parry with a 1.87% difference. But if I do reforge it according to askmrrobot (Mastery=>Dodge) it leaves me with .25 less CTC but Dodge/Parry are closer together, so should I reforge it for less CTC but closer Dodge/Parry or always choose the greater CTC option?

    By my calculations if I choose based on CTC increase alone my best affordable upgrade would be Tier 12 Hands with the neck and ring close 2nds. Any advice for my next upgrade? I know the trinkets are horrible but I dont do TB and have had terrible luck with RNG for Crab/Finger.

    Thanks!

  2. #2
    Join Date
    Feb 2010
    Location
    Portland, OR
    Posts
    2,043
    1. Do TB. you're horde on a PvP server with a 25:1 horde/ally ratio (according to wowprogress) The trinket is 125 commendations (plus maybe a little dungeon rep if you don't have it yet). that's 13 days. If you're going to worry about .25 CTC coverage, just bite the bullet

    2. Personally, I've very much in the ignore cheap VP items until you have the key ones. The reason being the cheap ones have less total rating on it, plus the 4pc is typically the goal. However, that being said, in your case, I'd suggest trying to get the 4pc T11 (or at least the helm or shoulders drop) so you can go 2pc t11 and 2pc t12 for Alyzrazor. I'd suggest probably the gloves + legs for t12 with the chest + helm/shoulders from t11. Then, look at itemization and item level.

    Right now the 378 ring over the 346 you have is a bigger gain than the 378 neck over the 365 you have.


    ***

    Now - as to the original question - CTC or balanced dodge/parry - CTC is the way to go. It won't make much difference overall, but higher CTC means smoother rage. Dodge/parry balancing (with parry slightly ahead) is nice, but if it's out of whack and you still have better CTC coverage, it's not a big deal. Think about it... I want to be less protected just to balance two stats that are supposed to be protecting me?


    Other point - ANY points in Cruetly without capping DW is less than optimal. DW isn't just a TPS increase over cruetly, it's a DPS as well.
    An introduction into WarTanking (no longer updated as I've retired from WoW - the concepts will still be mostly accurate but the numbers no longer will be.) - http://www.tankspot.com/showthread.p...101-The-Primer

  3. #3
    1. Okay fine you convinced me. Its not the pvp part that bothers me and I want this trinket so yea like you said I just need to bite the bullet..

    2. I wanted to get 2p bonus for T11 and T12 so this strat sounds right up my alley, I havent done BWD yet so Nefarian seems a bit far away but I will keep hoping for Shoulder token from Cho'Gall and try to get into BWD in the meantime.

    Upgrading the ring will move my D/P/B to 81.21 while the neck gives 81.25 BUT I think I will do what you say and ignore the minor pieces for now anyway and keep my valor until I have enough to the T12 legs (about 500 short I think atm) and try to get the gloves off Occuthar / vice-versa..

    I have been wondering about DW but haven't done all that much research.. I run ALOT of 5 mans and cant see myself giving up gag order, are you suggesting that I move the points from improved revenge into DW?

    Thanks for the help!

  4. #4
    Join Date
    May 2009
    Posts
    2,870
    Deep wounds will be around 4-8% total damage increase, its a very powerful talent

    I'm finding it difficult to to express just how superflous Gag Order is in a PVE scenario. i've tanked most cata 5 man content as arms, in arms gear without it, if you really care about maximising your tank, you really shouldn't need it, its a crutch, you can acheive much the same effect with LoS pulls, or if you're worried about breaking CC learning to tank round them; get to know your TC range, and the size of your SW arc, Know that Rev and Cleave cannot jump behind you so if your arse is on the CC you won't break it with either of those. An untalented HT followed up by well timed Spell Reflects can give you a very nice threat lead at 30 yards.

    You could drop Imp.Rev (and rev entirely form your rotation), though i find this leads to more difficult rage management scenarios. however don't kid yourself that this isn't a DPS loss. It is. Another alternative would be to drop Thunderstruck. while it certainly is a powerful AoE talent, its mediocre on single target.

    Either way you're better off with 3/3 deep wounds and 3/3 shield specialization.

  5. #5
    Join Date
    Nov 2008
    Posts
    1,675
    I don't understand why Tengenstein hates gag order so much, but if you don't want to be without it then don't. The world won't end if you don't pick cruelty or imp revenge or thunderstruck. If you are running random heroics a lot and want maximum control over the outcome, I totally understand why you'd want a ranged silence on a 30s cooldown.

  6. #6
    Join Date
    May 2009
    Posts
    2,870
    Becuase the craven hussy dumped 10% shield slam damage, and 10% shield slam damage is my friend

    Becuase it's superflous and becuase we're talking about 5 man dungeon trash, if trash actually was hard, and actually needed to be silenced at range then by all means take it, but lets not pretend trash is hard once you're mostly out of your 346s, or have the 15% buff.

  7. #7
    Join Date
    Jul 2007
    Posts
    16,378
    moved to HALP!

    READ THIS: Posting & Chat Rules
    Quote Originally Posted by Turelliax View Post
    I will never be a kaz.. no one can reach the utter awesomeness of you.
    http://i.imgur.com/3vbQi.gif

  8. #8
    Join Date
    Feb 2010
    Location
    Portland, OR
    Posts
    2,043
    Quote Originally Posted by swelt View Post
    I don't understand why Tengenstein hates gag order so much, but if you don't want to be without it then don't. The world won't end if you don't pick cruelty or imp revenge or thunderstruck. If you are running random heroics a lot and want maximum control over the outcome, I totally understand why you'd want a ranged silence on a 30s cooldown.
    There is exactly 1 pull I can think of where I want gag order - Old City, running into the merchant quarter, with casters spread far and wide. Rajh's dungeon, don't remember the name right now - has a few packs where it'd be nice. VP has a few packs where it would be nice. But other than that, I've never found myself wanting it.

    Then again, I'm not a speed-pulling-chain-pulling-fool. I still mark skull and X and CC targets. LOL

    I'm with Teng on this one.

    I'd drop Gag Order and Revenge and put 3/3 in DW and 3/3 in Shield Spec. I actually can't fathom running dungeons without 3/3 shield spec since there's so little damage that Block is basically your ONLY source of rage.
    An introduction into WarTanking (no longer updated as I've retired from WoW - the concepts will still be mostly accurate but the numbers no longer will be.) - http://www.tankspot.com/showthread.p...101-The-Primer

  9. #9
    Join Date
    May 2009
    Posts
    2,870
    I wouldn't drop Imp.revenge in a dungeon spec. its just too much of a rage saving.

  10. #10
    Join Date
    Apr 2011
    Location
    California
    Posts
    567
    For 5 man dungeons, Gag Order can seem like a incredible utility to have at your disposal. I understand, i held on to it for a long time until i finally begrudingly dropped it for a dps increase talant so i could mroe effectively do Allysrazor. Now, i didn't feel like runnign around doing spec change for convienance (i know ppl did it in Vanilla, but it sucked then too) so i kept GO off my tree. At first i hated not having it but i got over it and just played smarter and now i only wish i had it when i'm FC in a BG. (I wish Blizz would give us a third talent tree for those of use who have to keep 2 raid specs and would like to dable in pvp, i'm sure most healers and tanks would agree)

  11. #11
    Join Date
    Feb 2010
    Location
    Portland, OR
    Posts
    2,043
    Quote Originally Posted by Gregasaurous View Post
    For 5 man dungeons, Gag Order can seem like a incredible utility to have at your disposal. I understand, i held on to it for a long time until i finally begrudingly dropped it for a dps increase talant so i could mroe effectively do Allysrazor. Now, i didn't feel like runnign around doing spec change for convienance (i know ppl did it in Vanilla, but it sucked then too) so i kept GO off my tree. At first i hated not having it but i got over it and just played smarter and now i only wish i had it when i'm FC in a BG.
    Even when gearing, CC>GO. Unfortunately that requires reasonably effective dungeon dwellers, so it may not be appropriate if you do a lot of LFD tanking. I do kinda wish it had a point in raids....

    Quote Originally Posted by Gregasaurous View Post
    (I wish Blizz would give us a third talent tree for those of use who have to keep 2 raid specs and would like to dable in pvp, i'm sure most healers and tanks would agree)
    This is getting off topic - but how about mages that go fire/arcane for what's needed for a fight? Warlocks affliction/demo, don't rogues go combat/assissin depending on the fight? But... this has been talked about in depth and never gets anywhere... *sigh*

    Back to the main point - balancing Dodge and parry is a secondary concern - if keeping them unbalanced leads to more CTC coverage (presumably for more mastery) I wouldn't worry about them being unbalanced.
    An introduction into WarTanking (no longer updated as I've retired from WoW - the concepts will still be mostly accurate but the numbers no longer will be.) - http://www.tankspot.com/showthread.p...101-The-Primer

  12. #12
    Back to the main point - balancing Dodge and parry is a secondary concern - if keeping them unbalanced leads to more CTC coverage (presumably for more mastery) I wouldn't worry about them being unbalanced.

    Thanks for taking the time to answer the question! This was my main question!

    Regarding my spec I will do some testing with a prot spec tonight without Gag order and with 3/3 SS and DW to see how it feels without GO.

    you really shouldn't need it, its a crutch, you can acheive much the same effect with LoS pulls, or if you're worried about breaking CC learning to tank round them; get to know your TC range, and the size of your SW arc, Know that Rev and Cleave cannot jump behind you so if your arse is on the CC you won't break it with either of those. An untalented HT followed up by well timed Spell Reflects can give you a very nice threat lead at 30 yards.
    I dont have a problem with breaking CC/LoS pulls and I know my TC range etc.. I never thought about Revenge and Cleave not hitting behind me so I will take that on board and I am pretty handy with Spell Reflect so I will attempt what you are suggesting.. Thanks, these are solid tanking playing tips. Anymore?

    At first i hated not having it but i got over it and just played smarter and now i only wish i had it when i'm FC in a BG


    I see what you mean that its just something I am hanging on to because it is/was handy to bring casters to me at times.. but when I really think about it there are not a lot of places I NEED the silence. I mainly only run H Zandalari's unless I hit the cap for the week which is rare for me, so dungeon trash is not a huge focus of mine at this stage in the expansion.

    Thanks again everyone.

  13. #13
    Join Date
    Apr 2011
    Location
    California
    Posts
    567
    Quote Originally Posted by Loganisis View Post
    This is getting off topic - but how about mages that go fire/arcane for what's needed for a fight? Warlocks affliction/demo, don't rogues go combat/assissin depending on the fight? But... this has been talked about in depth and never gets anywhere... *sigh*
    Remaining off topic, sorry- Yeah, it's been discussed, yelled and cried about, and correct, for the most part, anybody who's looking to bring a good amount of utlitly to a raid uses more than one spec.

  14. #14
    Join Date
    May 2009
    Posts
    2,870
    Quote Originally Posted by Gregasaurous View Post
    and now i only wish i had it when i'm FC in a BG. (I wish Blizz would give us a third talent tree for those of use who have to keep 2 raid specs and would like to dable in pvp, i'm sure most healers and tanks would agree)
    You need GO for prot PVP. NEEEED! it just too valuable in PVP to drop. As much as i vehemently opposed to GO in PVE I'm vehemently for it in PVP.

  15. #15
    Join Date
    Nov 2008
    Posts
    1,675
    Coming back to topic then - askmrrobot is not a great reforging tool for tanks, so take the output with a pinch of salt or with a layer of your own interpretation. I remember experimenting with it - it was demanding I reforged a whole bunch of things to dodge. When I followed it's instructions and re-ran the optimiser, it wanted me to reforge a bunch of things back to parry. Grr! When it tells you 'reforge that mastery ring to dodge', the message is 'your parry and dodge DRs are out of balance'. Listen to the message, not the strict instruction. Don't reforge out of mastery until you are at full combat table coverage (which you won't be for a long time).

    And to close off my contribution to the gag order thing: remember that there is no single right answer. The talent trees do have room for preference. If you want gag order more than thunder struck or improved revenge, that's entirely your decision. I used to be a big fan of improved revenge, but find I can get by just fine without it - on the other hand, I like the quality of life of chain pulling with heroic throw and having a ranged silence in a few rare situations. There are pros and cons with all the choices, but few things you can't work around. Your success in the vast majority of situations will come down to your skill as a player first. Minor talent choices help, but typically only make a few percentage points difference in raw performance.

  16. #16
    Join Date
    Apr 2011
    Location
    California
    Posts
    567
    Quote Originally Posted by swelt View Post
    Coming back to topic then - askmrrobot is not a great reforging tool for tanks, so take the output with a pinch of salt or with a layer of your own interpretation. I remember experimenting with it - it was demanding I reforged a whole bunch of things to dodge. When I followed it's instructions and re-ran the optimiser, it wanted me to reforge a bunch of things back to parry. Grr! When it tells you 'reforge that mastery ring to dodge', the message is 'your parry and dodge DRs are out of balance'. Listen to the message, not the strict instruction. Don't reforge out of mastery until you are at full combat table coverage (which you won't be for a long time).
    I never understood te purpose of reforge addons, it seems pretty straightfoward to me.
    1) If it doesn't have Mastery, MAKE it have Mastery. (Reforge out the less desired stat, not rocket science)
    2) If it does have Mastery, but not Dodge/Parry, make it have one of those. (Depending on what you need more to balance your stats)
    3) If it has Mastery and Dodge/Parry, leave it alone, unless your dodge/parrry is out of balance in which case you might take some points from the avoidance stat and put it into the other.


    Kaydubbleu, i just looked at your talent tree, you have Cruelty specced instead of Deep Wounds, (somebody correct me if wrong) but Deep Wounds runs circles around Cruelty as far as damage which=threat (not that threat matters anymore, but shaving a few seconds off a boss fight is always nice)
    Last edited by Gregasaurous; 09-06-2011 at 01:05 PM. Reason: Kay's talent tree.

  17. #17
    Join Date
    Feb 2010
    Location
    Portland, OR
    Posts
    2,043
    DW > Cruelty. DW > all DPS choices basically.

    #4 - (Dodge/Parry) / (hit/exp) -- It depends. If the tanking stat is 2x the other stat, you generally get more CTC coverage by reforging the much larger tanking stat into mastery. However it's usually a very small amount. It really just depends.

    *******

    As for Ask Mr. Robot - I did see the constant reforge earlier (just before 4.1 I think?) but I haven't seen it since then.
    An introduction into WarTanking (no longer updated as I've retired from WoW - the concepts will still be mostly accurate but the numbers no longer will be.) - http://www.tankspot.com/showthread.p...101-The-Primer

  18. #18
    Join Date
    May 2009
    Posts
    2,870
    For single target i'm not entirely sure that DW is always greater than Cruelty.

  19. #19
    Join Date
    Feb 2010
    Location
    Portland, OR
    Posts
    2,043
    If you had a great SnB string, maybe... And if you have near perfect SB uptime.
    An introduction into WarTanking (no longer updated as I've retired from WoW - the concepts will still be mostly accurate but the numbers no longer will be.) - http://www.tankspot.com/showthread.p...101-The-Primer

  20. #20
    Join Date
    May 2009
    Posts
    2,870
    Not really its just that SS made up 21.3% of my total damage on my last log of Baleroc, Combustion made up a further 4.7% and DW made up 5.6%, so (ignoring DW/cruelty interplay) as Cruelty accounts for roughly a 6th of my SS/combust damage its worth 2.16% of my damage per talent point whereas DW is worth 1.86% of my total DPS per point.

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts