Alyrazor's room is a great idea, but why a L formation? We just use a square (any will do) at the beginning of the instance, side length about 80y. If there are to many traps in one spot we just move from A to B (edges of the square), continueing to C if necessarey. The riplimp tank adjusts accordingly to keep the biggest possible range between the hound and his master. Have the camp sitting close to the boss to avoid uncessary damage from Magma Flare, one healer focussing on camp + Rageface victims and one respectively for each tank with Riplimps tank can easily assist on camp healing half of the time.
Have ONE dps assigned for freeing people from rageface with one backup. This way your healers know who will be generally taking lots of damage (either shaman due to higher armor class or mage with frost armor will do) and the other dps can focus on killing Shannox.
Also: usage of crystal traps http://www.worldoflogs.com/reports/v...pes&boss=53691
You simply don't want to reset Riplimps stacks via those traps (unless stacks gets really high or something went wrong), it should be done with proper kiting. You might even want to swap both tanks due to advanced movement of the warrior (spear throw? -> you can heroic leap on every second and always intervene). This leaves you with way more leeway to properly reset Rageface's frenzy.