Youtube fail
Originally Posted by Aliena
Youtube fail
Yes, seems to be a problem with the video loading at the moment.
Is there any major difference for the 10man version of this?
Maybe only 2 sides of fixating spiders or something?
Should work now. Alas, I dunno about 10-man. =(
Looking forward to see more of your Heroic guides, hopefully in close future.![]()
One thing we found to work quite nicely is having a mage upstairs just before her smoldering devestation using mirror images, she will attack the images and not bombard the raid until the tank gets back up. Our spiderling/broodling combo was 1hunter/1healer per spot, as a single hunter can solo them quite easily - also leaves a few more dps for drones or upstairs. We have 3 hunters and 3 mages in our setup so granted this might not for everyone.
Hi Aliena thx for all your guides, in particular this one was way better than the other ones i found around ;D
we've been working on this boss for a couple of nights and at the start we tried a tactic like the one you're describing but we found out we needed almost all the melees we had downstairs for taunts: our prot warrior can taunt a lot of spinners but often has range issues, so we have the retris downstairs for most of the taunts. to get 5-6 melees upstairs would be almost impossible to us if we want spinners to be taunted quickly (if we dont we seem to get a lot more raid damage not to mention the stuns), and a mix of melees-casters wouldnt have a good optimization of the buffs... anyway apart all these details, how does your guild handle the taunts?
We'll be working on this one next week; post-nerf are their any significant changes to the mechanics of this fight (10 man)?
I can't watch the video at work, does the stun (Fiery Web Spin) from the Spinners happen immediately when the cast starts? Or is it like some of the Nerubian mobs from WotLK that webbed you slowly and then you became fully stunned after the cast/channel was finished? Also, do they stop the stun after they are taunted to the ground?
After working on this boss in 10 man for a few nights, I can safely say that the exploding broodlings are the hardest part of this encounter. When I was researching the fight for my raid I saw them mentioned, but I cannot stress to you enough how hard they make this fight. We haven't yet made it to p2, so I can't say much for it, although it does just look like a dps race. The downstairs team just gets roflstomped. It's not ho-hum oh look a broodling yawn. It's broodling oh crap another already? Constantly spawning bombs of death, I don't think you can take two consecutive bombs on the same person, without some serious heals. Did I mention constant broodlings? We have a hunter and a mage trying to alternate, we're going to drop a melee tomorrow night and try it with 3 ranged (on the bombs), because it feels like the only thing keeping us from killing this boss is our bomb exploders dying.
For 10 broodling control, my guild initially tried using a single rogue using various tricks to soak damage. It worked okay, but it usually required near constant attention from a healer and our rogue was effectively doing no damage (he could occasionally through out a fan of knives to help kill the little ads, but he never got much up-time on the drone). Ultimately, we ended up falling behind on drones just before P2 (plus our up-top team was pretty behind schedule).
I'm actually thinking of trying a different strategy tonight. Instead of sending the holy pally up top to heal, I'm thinking of sending the resto shaman up and having the holy pally soak broodlings. Hopefully this will prevent us from falling behind on ads. As of right now, I can't really find a problem in doing this, apart from putting a little more strain on our resto druid.
I've got a supplemental video (another tank POV) for the 10 man version of the encounter. We're also using a Rogue with a crazy spec to absorb the Broodlings, although our remaining floor DPS is still able to handily take down the Drones as they appear. The healing does get pretty crazy, I'll agree with that.
I wish I had a better view of the Broodlings for everyone but as the tank I had to chase the spinners around quite a bit, its fun but quite a chore.
Last edited by Outbackjack; 11-18-2011 at 11:19 AM. Reason: video embedding is borked
we use a lock and hunter for broodlings on 10 man, but we used to use a resto druid solo soaking them before quitting the game. for our first kill we sent an arcane mage up for the 1st and 3rd times upstairs to dps along with me (bear) and a resto shaman.
last week, we 2 healed it with a pally and priest and sending up a rogue and ret pally to dps upstairs and a lock/hunter to soak broodlings.
-Jimmy
|Ex Tank|
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