
Originally Posted by
Pyrea
4P T11 is great for when you need the full duration, but on which fights do you need the 6 extra seconds of shield wall cooldown?
Beth'tilak hasn't got 18 seconds of hitting you until the widow's kiss comes up (which doesn't deal any damage)
Shannox - riplimb tank has about 6 seconds of dog contact until the next spear is thrown. MT could find it useful sub 30%
Rhyolith has hardly any tank damage anyway, the main danger is the raid dying to a stomp, which can be eliminated by handling of volcanos.
Alysrazor's ground phase lasts about 13 seconds, before and after which you take zero damage for 10 - 20 seconds
Baleroc does 90% health with DecBlade regardless of cooldowns, inferno blade lasts 15 seconds so could be useful there.
The only really dangerous point at Majordomo is when he transitions from cat to scorpion and you still have 1-2 spirits up, but that doesn't last 12 seconds, let alone 18.
Ragnaros P2 and P3 tanking is where a CD would be likely used, although most of the time the last 6 seconds of the 18 would be "wasted" on the DoT damage.
From the PoV of a paladin tank of course, your experience may vary.
Don't overestimate the 4p_T11, it isn't always as awesome as it might look at first sight.
I agree for some of those, but it's more than this. First of all, a longer duration lets you pre-SW without wasting too much of it. You want it for Heroic Beth'tilac. 2 of the 3 transitions as I'm going up the web, I Shield Wall before getting to the boss, wasting maybe 1-2 seconds, but it's there for quite some time and smooths the damage. No amount of offset 6 ilvl rating increase will outscale a 6 second extra 50% DR that works on bleed and magical. There's more than Alysrazor's ground phase, enraged Hatchlings plus a tick or two from the Lava Spew, etc. Then Heroic Rhyolith has some pretty insane tank damage, a 18 second SW is wanted here, magic damage on top of that, plus in the phase 2 burn, as the whole raid is getting destroyed, you want it there too.
I'm not overestimating the 4p t11, but we shouldn't be overestimating the 2p t12 when threat is a non-issue, and a 6 ilvl stat upgrade if you talk about offpieces. To me, the 4p t11 is more valuable.
http://us.battle.net/wow/en/character/undermine/Veksen/advanced
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