
Originally Posted by
Mazar
@Skwish, a legendary that ONLY ONE PERSON will have. That you need (really need, if its actual content) the effort of other X persons (depending if you raid with the same people or others) for doing so, make it a stupid system. I mean, okey, this is a social game and things must be done in group. But you cannot give the legendary for all the group, as it kinda lowers the value of the legendary. And no, making shareable rewars like the boes from Arthas box or the pet from this staff is not enough.
I agree with being real hard to make this items. But personally, I would like more "legendary-like" individual quests that mixes the epic feeling of doing something really important lorewise or/and in a personal sense in the context of your pj, but that can be achieved in with a little number of friends, but still being VERY difficult. If you still feel that like too much easy, you can reward people with a downgraded version of the weapon and requiring the player to do some special content to unlock the best parts of the item (like with Shadowmourne, just make the fight for the acid bloods an especial instanced event for one/three/five persons, and the process of harvesting souls previous to being able to use the epic version).
Anyway, I don't know. The best WoW quests are actually epic, but they lack the feel of you having a very important role in them; you are just a merc the real protagonists hire/get help from or a traveler that just happen to pass by. Still, it seems like this staff first half of quests are going on this direction, and this just make me hope it will be the same for more things in the future.
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