ZA was a bit disappointing how little it has actually changed. ZG though is very good, and I like how much it has changed. The various mini boss things around with various extras are also very nice. I particularly enjoy the “Environmental” challenges, like the cauldron usage, fire tiki masks or the rock thrower. And I really liked rescuing the raptor from Mandokir, and how when it’s your pet it doesn’t say “XXX’s Companion”, but “XXX’aka.” These little things are enough for me to realize how much actually went into ZG’s revamp. I just wish half of that went into ZA.
The biggest fault I can see, is that it seems the hardest initial bosses, Venoxis and Akil’zon are essentially the first, and it front loads the difficulty. I also really don’t like how Akil’zon seriously penalizes melee (It’s annoying as hell to chase down kidnapers, the chained damage from the lightning tends to bounce to melee and tank, etc). I’m pretty sure Venoxis is the hardest boss in ZG, though Jin’do might give people some issues. I’m also fairly certain that Akil’zon is the hardest boss in ZA just due to his lightning mechanics (Shooting someone chasing a kidnapper, chaining it, or hitting a tank and bouncing to the melee), though Jana’lai might come close.