This fight basically comes down to having a rogue or not. For 10s if you can bring one it's just like normal mode with 9 players.. and if not there's a lot of hassle involved like you might want to use two tanks instead of one etc. Having the "right" tanking classes under those suboptimal conditions makes it way easier dealing with the other side (glyphed Victory Rush or Deathstrike are of great use for this) as well.
You can even use a green geared alt rogue if they can to hit the right buttons and kill an add with ~ 80k hitpoints every 30s. With a sub-specc they won't take "any" damage from the aoe, it's hilarious (Enveloping Shadow+Feint). Add cheat death for mistakes, Cloak to reset the stacks over and over again, Shadowstep to avoid bombs and the Deadly Momentum talent to keep both Recuperate and Slice&Dice rolling.