Thanks for this guide.
This encounter is very interesting for every class, I really like it as an Aberrations/Swills tank.
We managed to get through one complete vial cycle yesterday. I have a question about phase 2. How do you pick up the last adds (the two drakonids)? They are immune to Taunt and incredibily difficult to take aggro on. As they spawn, I can easiliy shield slam the first, but the other always hits someone in the raid (in normal mode, I guess this would be a problem in Hard mode.)
Any pro-tips ?
Nerf Rock, paper is fine