I am not familar with Hunters, but would one tree be seen as "The PVP Tree" and "The Leveling Tree"?
One of it's specs is at the top of the charts and the other two are so far down the bottom that Bears and Prot Warriors are higher up the list:
State of DPS 10 man stats: http://tinyurl.com/6kkuzp9
Maybe it's just me but I think Hunters could use a little attention. IMHO no pure DPS class should have any of it's specs performing worse than a tanking spec, and there shouldn't be such a massive different between a pure's top performing spec and lowest performing spec.
Are hunters the most broken class at the moment?
Last edited by swollenpickles; 01-18-2011 at 07:53 PM. Reason: Screwed up the link then had to use tinyurl cause the original link had square brackets in it which screwed up the post link
<< Arcane Shots >>
I am not familar with Hunters, but would one tree be seen as "The PVP Tree" and "The Leveling Tree"?
Wow. In a word "no". Are the MM and BM specs poorly designed at the moment - sure looks like it. Is Surv maybe a little too good? Possibly.
There is something to be said for a DPS Spec being poor when tank specs have better DPS across the board.
What is up with the sudden influx of "pure" justifying QQ about a spec? DPS is DPS is DPS. If a DPS spec is flawed, the spec is flawed. I don't see how the entire Hunter class are broken when Surv is leading the charts.
An introduction into WarTanking (no longer updated as I've retired from WoW - the concepts will still be mostly accurate but the numbers no longer will be.) - http://www.tankspot.com/showthread.p...101-The-Primer
Just be glad you HAVE a working dps specc, unlike paladins![]()
at least your not a warrior.. i'd gladly be a hunter over a POS fury warrior right now..
If a class has 3 DPS specs, and one of those specs is 10K above the other 2 (that sit behind 2 other classes tanking specs) that says broken to me. The class is flawed when it performs one function but varies so widely in how it performs across specs. It says to me that Blizz still haven't figured out how to balance the class. Surely their testing would have picked up such a wide discrepancy before it all went live.
No doubt the next patch will see Survival slide down the charts a little.
Maybe focus just lends itself better to the Survival Spec than the other two? I really don't know, but like I said, when a class has three specs designed to fulfil the one role, and there is such a glaring difference between them, something is a tad broken.
It's not really a matter of pure vs hybrid, if the difference between enhancement and elemental specs for shaman was as wide I'd say the same thing. I do think though that pure dps classes are far more susceptible to the nerf/buff cycle. You can be the first choice DPS one patch and well down the invite list for the next.
And yeah I know it could be worse, I could be playing a Ret Pally at the moment. But on my Pally I tank and heal, because the DPS output was rubbish. I can always switch back to Ret when the nerf/buff cycle fixes itself.
<< Arcane Shots >>
<< Arcane Shots >>
=[ i'm a blood elf warrior. blood elf as tank looks wussy. haha
on a more serious note. bm and mm are more of a leveling build in my eyes. while mm should be a dps spec, it definetly needs to be worked on and i'm sure that's something blizz has been aware of. as of bm, it's not meant for you to be awed by huge numbers. you just want the monsters your fighting to stay off of you at all times. your not gonna see a lvl 85 bm running heroics or arena's. all in all, hunters are not the worst of us all right now. i'd have to go with warriors.. BIG TIME..
The way hunters are, any of the three specs could be seen as a leveling build (with different glyphs its easy to keep your pet up long enough to kill stuff no matter what spec you're in). Basically at the moment the number one PvE spec is also the number one PvP spec and number one leveling spec for the class, making the other two specs useless. If that one spec gets nerfed (which it will) then your left with a class that's fairly toothless and no secondary role to fall back on.
Before Cataclysm everything coming out of Blizz HQ was 'trust us, it's balanced around 85', but this doesn't seem balanced at all.
<< Arcane Shots >>
If you think you need the top DPS because you're a pure class... go back to vanilla.
It's not so much a problem that two of the hunter specs are close to the bottom of the totem pole as it is a problem that they're CLOSER in DPS to tanking specs, and doing HALF the DPS of the ones towards the top.
SOMEBODY has to be on the bottom and on the top and in the middle; that's just the way it is. But having one DPS spec pulling 50-60% of another DPS spec on a pure DPS race fight... you'd just be completely gimping yourself and your raid, and that's not cool to force people to do, choosing between a playstyle they like and pulling their weight.
(The most useful fight to look at, I think, is Argaloth, which is a pretty straight-foward DPS race without too many extra mechanics for one DPSer or another to worry about)
It's less "pure dps should do more dps" and more "pure dps should have multiple viable specs just like hybrids.
Presently, pures are getting treated the same way hybrids are where specs are concerned: If they've got one viable spec, the rest of their dps specs automatically become a low priority.
The problem is that where pure dps classes are concerned, they can only dps which means that hybrids classes that can fill more than one role are receiving 2-4 times the developer attention because they need a viable spec for every role they can perform.
It's not a "this class is broken" problem so much as just rubbing a lot of pure players the wrong way.
It's disheartening to see paladins and druids individually get more developer attention than mages, warlocks, hunters, and rogues combined.
Hunters are being addressed in the next patch - nerf to Survival and a bit of a buff to MM and BM.
Warriors are no where near being the worst class right now. I play fury too and am always competing with survival hunters for #1 on the meter. If you're not pulling at least 14k, you should do more research about your class, instead of qq'ing in hopes of getting a buff in the next patch.
Top dps on fights most of the time is Rogue, hunter, warrior, mage, shaman. At least in my group. I'm the warrior and the dps does depend on the fight.
Rogue and hunter are usually still about 4000 dps higher then anyone else in doing normal raids so not heroics yet but we should be getting to those soon.
Most of the dps is still being fine tuned so I wouldn't worry to much about the amount of dps you are putting out. If you do what you are supposed to do then your dps total shouldn't matter.
That isn't what he said. He said that regardless of class if you are not above 14k you need to go and read up, not that he is doing 14k and keeping up with SV hunters by doing so
I remember a blue post saying that they set the procc chance of the retribution mastery to 100% on an internal build and it still did not perform as well as they had hoped, therefore they are trying to fix it with a mastery more in line with the others. Also, the patch notes for every class are pretty extensive by now, so I would not say that the devs are ignoring your class' plight.
What about thinking less about your individual performance and more about what you and your spec bring to the raid? Its not always about topping the meters...
Though I do see there is a difference to be broken and forced to spec only one way to be of any benefit at all.
My guild has a bm hunter who was doing competitive damage before the patch. Hunters are not as "broken" as some here have made out. If your dps is bad...it's not the class/spec.
"he doens't need healing, he doesn't need healing, he doesn't nee-WHAOSHIT!wtf was that man!". Please stop leaning on TDR. -Teng
Obviously it hasn't been updated post 4.0.6. BM and MM got a huge boost in DPS.... in my groups MM and BM are hanging right up there with everyone else now.
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