well my analysis of it all is that NO ONE SHOULD STACK 1 STAT ONLY.
1 thing i am not seeing in this whole thread is the consideration to hit and expertise. so u all know TANKS NEED A CERTAIN AMOUNT OF IT TO NOT MISS AND HOLD AGRO... simple isnt it? if i miss and dont deal damage and the dps DONT miss and keep smashing the boss then the boss will move off me.
secondly i am going to quote 2 ppl and agree/disagree with them.
"Evereghalo: Magic damage is not mitigated by anything on your list but stam.
You may be healing but you have not tanked, so you do not know what is the cause of all the damage. A lot of what tanking now in raids is proper use of cooldowns, and knowing or having the experience of when the most appropriate time to use them is.
Having said that pure stam stacking isnt the smartest thing to do, but your critisism of tanks that stack stam and another stat also seems unwarranted. "
Yes he may not have tanked but i do both and can tell you that i can advise most tanks on how to improve their tanking by seeing their damage so the "unwarranted" part is wrong. you are correct in saying that nothing in his list mitigates Mdamage. also id like to say that stam stacking is what i have been advised to do via many online posts of feral tanks, no one has had a problem with my tanking yet and i tank LOTS or raids now days.
second person id like to quote is.
"Gacktt: Stamina = best survival stat, gives us threat, gives us more damage.
Lets compare our trinket slots at 346ilvl.
285 mastery = 2.20 block and Cblock, 3% block for pallies.
427 stamina = 7500 hp with all modifiers, and 750 attack power on tough bosses. This also scaled with blood craze and enraged regen.
There's no way in hell I would trade 10% block for 40k hp. Also almost every boss does 75-80% of his total damage as magic damage on the raid, avoidance does nothing about this, and having 100k hp with a low health raid means you can focus on raid healing, having 60k hp means you need to get healed, 10% block won't reliably change anything.
There's not a single fight where I would choose another stat over stamina."
when u compare a gear to another try n specify what char class you are telling it is best for. second part to complain about is your health pools you are dealing with. if a tank came to my raid with 100k HP id kick him. 100k is nothing, thats 1 hitable. even with avoidance. HP should start from ~130 and get to ~200 give or take a couple thousand HP. and i can think of a couple of reasons to balance off your stam with avoidance or block or mastery. mastery for 1 as almost ANY tank is essential. example is bear tanks. every point of master we get reduces more damage (including magic damage) done to us every time a skill kicks off when we critically hit. so are u saying that i should remove all crit and go for stam instead? crits are half my threat too. so agi for instance gives us armor, crit (for damage reduction and threat), dodge (avoidance), and we have talents that convert it to more usefull stuff. therefore your arguement of saying "only stack stam" is now mitigated by talking about other character classes.
dont get me wrong people who read this. i dont wanna say "stam is bad" or "stam is better than anything else" do ur research and look at your talents to decide what the best stat combo is for you. then do heroics with a healer u know and ask them "how easy was i to keep up?" if they say "omfg dude ur so squishy" then try something else. on the other hand if they say "easy as dude" then u know u have a nice balance. atm its TRIAL AND ERROR GUYS, while ppl are still learning their roles just try n plan the best u can with what u got.