Starter Rotation (With Bladestorm)
Battle or Commanding Shout -> Heroic Throw -> Charge -> Rend -> Mortal Strike -> Overpower-> Colossus Smash-> Inner Rage-> Bladestorm ->Overpower-> Regular Rotation
This is your optimal starter rotation. It takes some learning, but in the end it should increase your DPS, and the overall smoothness of your rotation. You’ll want to make sure, more than anything else, to use overpower before your Bladestorm. If you don’t, those six seconds will be over, and you’ll lose your TfB proc.
Starter Rotation -Non Priority Based, No Bladestorm-
(For Fights Where You Opt to Save Bladestorm)
Battle or Commanding Shout -> Heroic Throw -> Charge -> Rend -> Colossus Smash -> Mortal Strike -> Overpower -> Inner Rage if Over 75 Rage -> Heroic Strike if Over 60 Rage, but under 75-> Regular Rotation
The reasoning for this rotation is as follows, with Glyphed Heroic Throw and Glyphed Colossus Smash; you do not need to apply Sunder Armor, ever. Using the initial Heroic Throw, applies one stack of Sunder. Each Colossus Smash you use from that point on will then apply one more stack of Sunder. This way, you take no time out of your starter to apply three stacks.
Regular Rotation (From the Starter Rotation till the Execute Phase)
Maintaining Rend > Colossus Smash > Mortal Strike > Overpower > Heroic Strike > Inner Rage (Only use Inner Rage if you have RIDICULOUS amounts of rage to spare, it’s not worth the 15% damage buff to potentially ruin your rotation) > Battle or Commanding Shout every cool down
Maintaining Rend > Colossus Smash > Mortal Strike > Overpower > Execute (If over 60 rage, or less than 3 seconds left on Executioner)
Honestly,It’s not too different from your regular rotation. Also, use Mortal Strike directly before your Execute for optimal DPS increase.
Deadly Calm Execute Rotation
Rend at 3 seconds before execute phase ->Deadly Calm -> Mortal Strike -> Execute-> Heroic Strike Every Cool down -> Inner Rage as soon as its available
This is the bread and butter of your execute phase. Grants you the initial 5 stacks of Executioner you’ll want, and a lot of DPS.
At the moment, this is just a brief statement about utility. (However I do intend to update it, and make it a full portion of the guide once I know when and how to assist the group on every individual Cataclysm boss.) As a warrior, generally, your job will be to DPS, nothing more. Fury brings a lot to the table with their 5% Crit Chance. However, Arms gives the beloved 4% physical damage, and 30% bleed damage buff in one passive skill. You’ll also most likely be the main interrupter of the raid, since you have a no cost interrupt, and only Frost DKs, and Feral Druids also possess this ability.
As an Arms Warrior, you will only need 8% hit to be hit capped. Around 800 rating. This is your most important stat.
You need 26 expertise rating in order to be expertise capped, as mobs cannot parry from behind. You shouldn’t have to reforge or gem for expertise.
Next up, Strength will increase DPS by the most. As warriors generate more than 2 ATP/ point of STR.
Mastery, along with crit, are our go to reforging stats. Mastery gives you a chance of Triggering another attack for full weapon damage. Worth taking as Arms. Do not pick up as Fury. (But honestly, what Fury warrior is reading this guide for information on that spec?)
This is the only stat that actually increases rage generation as of 4.0.1. Usefull for any class, but its best left to the Shamans and Casters. Reforge to Crit or Mastery.
Every spec can use crit, it gives a spiky increase in general damage output, and allows for unreliable burst. Works similiarly to Mastery in the game of numbers.
Reforging is a relatively new art, one which I have yet to master. (Most likely due to the lack of time put into it.) After a bit of research, theres no simple way to put it. You want Mastery and Crit. But you dont need to go out of your way to obtain either, or horde if a more important stat is available. For example.
On legs with 178 Mastery Rating, and 112 Hit Rating (Not Realistic Stats)
If you are above hit capped - Change hit rating to Crit.
If you are missing expertise - Change hit rating to expertise.
If you are missing expertise, but not hit capped - Change mastery to expertise rating.
On legs with 178 Mastery Rating, and 112 Crit Rating (Not Realistic Stats)
If you are hit capped, and expertise capped - Do not reforge
If you are missing alot of hit - Reforge mastery into hit
If you are missing hit or expertise, but you gain too much from reforging mastery - Reforge Crit
On legs with 178 Haste, and 112 Hit rating (Not Realistic Stats)
If you are above hit rating - Reforge to Crit, or Mastery.
If you are barely hit capped (within .20%) - Reforge Haste to Crit, or Mastery.
Crit, or Mastery?
At this point in time, to my knowledge, it requires alot of number crunching to figure out which would be better for you. Most likely, based on the amount of each you already possess. If you want to figure out which would be better, i advise using Spreadsheets.
I am requesting anyone who can (and will) do the math please to post with a releastic representation of how your DPS output will be affected with either spec.
[MORE WILL BE ADDED]
7. Closing Statement
I would like to round up this guide for thanking you all for taking the time to read it, and to ask you for any constructive feedback you may have. If you wish to give me any information, or correct anything I may be wrong on, feel free to post here, or message me on Wow Head, as well as in game. Finally, I’d like to thank Ivo and his guild Unknown on Whisperwind, for making an enjoyable raiding atmosphere, as chance are I would not have taken the time to continue to play WoW in Cataclysm, without them. Especially,
Ivo-Whisperwind – For doing a spectacular job setting up the first 10 man raiding guild on Whisperwind.
Flardoran-Whisperind – My only competition healing ICC.
Nikana-Whisperwind – For making &*!@ interesting.
Walrus-Silvermoon – For making me better myself. (As far as gameplay)
Nefariouz – Whisperwind
And with utmost respect for your time put into bettering this post...
Victarious-WoWhead Forums Member: For input on Throwdown, Imp. Slam, RI and BV, and most importantly, stats.
12/29/10, 11:41AM PST- Changed spec to reflect comment posted. Reworded reforging, including a small tutorial as to how to allocate stats.
12/30/2010, 11:12AM PST- Listed all those who contributed as to reflect which website they were from.