I may not be fully understanding. But you say, "keep Rend...on cooldown." As you have Blood and Thunder, you should only have to use Rend once per fight. After that each Thunderclap will renew it on any mob that has it, and spread it onto any mobs that do not all ready have it.
Also - again may be that I'm not fully understanding - but Cleave (and Heroic Strike) are not on the GCD. You can use them without activating the GCD, basically allowing you to use 2 abilities at once. My opening rotation is usually Charge -> Cleave/TC -> Shockwave -> Rend -> tab target. I hit Cleave and TC at the same time, so there are only 3 GCDs used by the time I start tab targetting. I will use single target abilities (Shield Slam, etc) on the current kill target (skull), and any abilities that hit multiple mobs on other targets (Revenge/Cleave especially).
Keybinding is just binding your abilities and actions to keybord buttons. You all ready use some now. You probably have "W" set to walk forward, "S" to backpeddle. "A" and "D" turn left and right respectively. These are keybidings.
Originally Posted by saintwho
You're going to want to set some up for your abilities. My general rule of thumb for starting out is - keybind abilities you use often, and need to use in an emergency (such as Shield Wall). You'll want to have the keys easily reachable so you do not have to move your hand away from keys they naturally rest on (the movement keys typcially).
For instance, a few of my keybindings are
1 - Charge/Intercept/Heroic Leap macro
2 - HS/Cleave
3 - Devastate
4 - Shield Slam
Q - Revenge
I have others, but you get the jist. I can press all of those keys by only moving my finger over 1 or 2 keys from where they naturally rest, or using another finger (my ring finer, or pinky).
Again, start with commonly used abilities (basically the ones that do damage), and add more later once you get comforable. It's also a good idea to bind abilities that need to be hit within a second or less, such as Shield Wall, and maybe Last Stand/Enraged Regen. Abilities such as your shouts can generally still be clicked at first, as they are neither emergency, nor often used.
With Bartender, type /kb to bring up the keybinding interface. I think you hover over an ability with your mouse and press the key you want bound to that ability. You can also use modifiers such as Alt, Ctrl and Shfit. For me, 2 is Heroic Strike, while Alt-2 is Cleave.
There are more advanced things you can do within Bartender but that's a good start.
[QUOTE=saintwho;481530]edit: and his spec might be wrong. I went off the guide on wow's official forums. Here is his spec:
The only thing I would recommend for your spec is removing Deep Wounds, as it is not very good for 5 mans, and put those points into Thunderstruck and Cruelty. It's not going to make a huge sweeping change, but every little bit helps.
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