Liquid Ice ticks for about 5k per second before resists. Can't tell if you get hit for each pool you are standing in. Sample parse here: http://www.worldoflogs.com/reports/r...2Zachnafein%22
The frost does minor damage over time. Its pretty much unavoidable for melee as it spawns directly under the boss. The key is that it also gives the boss a 25% damage reduction buff, so you want him out of it as quick as possible.
The fire seeds are what kill people usually, and then the steadily increasing damage of the aoe lightning.
Okay, patch seems to have changed his hit box size. He can melee me while I'm out of my melee range, as such i'm having trouble kiting him. I'm spending about 80% of the time out of melee range and thus have some aggro issues; one HS and a SS every 5GCDs isn't exactl gonna hold my aggro for long against my DPS, and i don't exactly feel telling them to hold back on the burn phase is gonna be a good idea either.
Can anyone tell me if the 10M is the exact same? or what the difference's are. Thanks
-My DK is a Healer
It seems like most people either have problems with: fire shield (Ignacious), Chain lightning (phase 2) or DPS in phase 3.
The best way to deal with the fire shield of Ignacious (called: Aegis of Flame) is to switch all DPS to Ignacious 3 seconds before the cast. The raidleader should call this out on vent. This ensures that the shield is DPS’ed down quickly. There is a very good guide about this and other important facets of ascendant council at: http://25man.com/cata-guides/ascendant-council)
The best way to deal with chain lightning (aka lightning rod in phase 2) is to have everyone stack in the middle and let people with lightning rod move to the sides. Have your raidleader call out the names of people with lightning rod.
The trick for phase 3 is to keep focusing on maximum DPS at the start of phase 3 and survivability at the end of phase 3. Have your ranged DPS stand in the middle and have the boss rotate around the room. Have everyone spread out more the longer phase 3 last to mitigate the increasing damage.
EDIT: As Vaengence noted it is advised to spread out a lot in phase 3. Do not stack up
Last edited by Yoakie; 02-22-2011 at 04:51 AM. Reason: phase 3 strategy
There are 3 Lightning Rods in Phase 2, and yes, 3 people who get Gravity Crushed in phase 3 in 25 man. Really though, the Lightning Rod isn't bad if people get out of the raid (otherwise, they will wipe you). According to my heal team, the healing is not intensive until Phase 3. That's not much they can do if someone gets 1 shotted from someone not moving out with a Lightning Rod.
Anyone have a general idea of the dps needed on 10 man?
You have linked a 25man guide so I assume you are referring to 25 man, Stacking ranged in phase 3 is the best way to make this encounter harder than it needs to be. In fact stacking ranged increases raid damage almost 5 fold right from the word go which is unnecesary at the beginning of this phase.The trick for phase 3 is to keep focusing on maximum DPS at the start of phase 3 and survivability at the end of phase 3. Have your ranged DPS stand in the middle and have the boss rotate around the room. Have everyone spread out more the longer phase 3 last to mitigate the increasing damage.
This is much easier on guilds that have not killed the boss previously.
As a tank, what do I need to do about Eruption? I run away, still get hit. Ive even Herioc Leaped away to max range and STILL got hit. Am I missing something? Between that and P3 insanity I feel like a absolute failtank.
yeah about the earth one...u have to run away out of the dust but there will always be 1 spike that hits u anyway, thats not a fail thats just how it goes. as far as i know the more spikes that hits you the more damage u get
Would it be possible to put the 10man numbers for the encounter. I mean for ascendant with the chain lightning having 3 in 25man that would mean 1player in 10man am I right? That way guild that are working on 10man progression know what number to expect!
I understand that you guys are working in 25man mode, maybe you don't have any clue of the number there is in 10man!
Alamut/US-Gorefiend/ Prot pally
I would love and appreciate it if you guys would also post a ten man video. I know that the composition is the same and the fight is the same its just easier for us guilds that do ten mans. Thank you
Ditto with Daniel on Twilight. The people in that movie have no character flaws.
Is it possible to Levitate/Slow Fall/Divine Shield etc as they/you fall from the bubble in p3 to prevent the fall damage?
In particular one very useful piece I picked up from this video instead of the 25 man video from TankSpot was phase 3 mechanics. With fewer people in 10 man, it actually makes more sense to kite the boss around the outside while ranged and healers are in the middle instead of starting in the middle and slowly kiting further and further away from the middle. 25 man needs more room to spread out and because of that starting in the middle and working your way out makes sense from a damage minimizing standpoint. However in 10 man since you simply don't take up as much space to begin with the opposite kiting method is actually preferable in order to minimize the movement required by ranged dps and in particular your healers.
"In anything, if you want to go from just a beginner to a pro, you need a montage." /w TankSpot WTB Montage for Raiders.