Disclaimer: I'm not a pally expert. I LFG leveled a my prot pally from 40 to 72 during patch 3.5.x, then from 72 to 74 during 4.0.1. I may have some of the details of what abilities hit harder than others off, but this should help you with the general idea. Pally experts welcome to add corrections.
That sounds fine, although there are two kinds of pulls and your rotation should change slightly depending on which you're doing: group of mobs, single mob (usually a boss).
Group: start with the highest dmg AoE first - AS, Hammer of Righteous, Holy Wrath, Consecration, then Judgement. Then repeat HotR till you get 3 Holy Power, then Shield of the Righteous.
Single Target: start with highest dmg single target abilities first - AS, Crusader Strike (or Judgement first if the boss isn't in CS range yet), Judgement, Holy Wrath, Consecration. Repeat CS till 3 Holy Power, then Shield of the Righteous.
Regarding Shield of the Righteous, you actually want to use it the first time each pull as soon as you get 1 Holy Power in order to activate Holy Shield to reduce the dmg you're taking. But after that, try save SotR till you have 3 Holy Power.
Go out in the world and solo groups of mobs until you get your abilities into your muscle memory. Try higher level ones for more challenge. After you've got your abilities in your muscle memory, then just use the LFG tool for random dungeons. It's the green button in the game menu bar (says Dungeon Finder or something like that).
Every tank goes through that at the start. The best way to get over that hump is to start tanking earlier in the game, at lower levels, when the fights are not complex and easier to handle. lvl 40 is a good time to jump in.
Kill the casters first, eg the mobs with blue mana bars. I find it helpful to use the Keybindings menu to bind Raid Target Skull and Raid Target X to two unused mouse buttons, so I can mark the kill order of each pull. Skull and Cross almost always go over the caster mobs.
Also, learn how to pull a group of mobs toward you, so that when they get low on health they can't run over to nearby buddies and aggro a whole new group. Two ways to do this:
Line of Sight (LOS): Hit the group with AS, then run back around the corner, hide behind a wall or something so the mobs can't see you. If something substantial like a wall is blocking their view of you, they can't hit you with spells or ranged and have to move closer to unblock their view b/f they can hit you. Just wait around the corner till they get near, then pop Consecration so they run through it as they come around the corner, then start your regular AoE rotation.
Make sure to tell the DPS and healers not to start dps and healing till the mobs have run around the corner and are grouped up on you, or they'll aggro the mobs and ruin your LOS attempt. Better yet, have the dps and healers wait around the corner with you.
Silence the Caster: Since you don't get the talent that makes Avenger's Shield silence casters till around lvl 60 or 70 (Shield of the Templar), you can't do this yet. But usually if you silence casters for a few seconds, they'll run over to you to melee you instead, putting them into your AoE range along with the melee mobs.
In both cases, the idea is to move the entire group of mobs further away from other mobs groups near them. That way, when they get low on health, freak out, and try to run away, there will be less chance they'll run over to a group of their buddes, aggro it, and all 5 of their buddies come running over and wipe your group. Instead they'll just run away harmlessly while your ranged dps finishes them off.
While you're leveling just use the highest DPS weapon you can find, and don't worry too much about weapon speed.
Fast weapons used to be preferred so you can Alt-Tab between the mobs you're tanking, hitting each one once or twice to build threat, then moving on to the next. That also restored mana and/or health faster depending on what Seal and Judgement you were using. I'm not sure if that's still the case, but in my experience weapon speed doesn't matter much while leveling, weapon DPS is much more important.


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