I don't use WOL for my data anyhow and it's simple to prove and hence not worth the arguement ... try it.
Originally Posted by Sterbefall
Lets assume you are in 271 gear or whatever use recount or whatever you want to record you dps. Now switch to a much lower weapon and of coarse you DPS will drop because melee + frost strike + obliterate all have weapon damage tied up in them in varying degrees. If you look at recount for example your howling blast damage is almost entirely unaffected as it only uses AP which is on your gear and only difference in stats between weapon will affect it.
In this situation slotting in extra Howling blasts will increase your damage over running "proper rotation" just based on damage levels of each of the abilities. Yes you lose proc and benificial effects etc etc no arguement and you can never reach your original DPS but your DPS will be higher that running a correct rotation.
This is the effect that we were seeking to understand ... it is a total mismatch between gear and weapon that produces the anomoly.
EDIT: Cheers for alerting me to the normalization however because I had been scratching my head trying to work out why there was less movement in the numbers for weapons of same ilevel. Helped me alot .. this has been quite a journey so far :-)
Last edited by uglybbtoo; 11-07-2010 at 07:50 PM.
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