EJ's latest stats tables shows:
Hit 3.37 Expertise 3.27 Strength 3.11 Mastery 3.14 Haste 3.23 Crit 2.30 Agility 1.43 Spell Hit 0.91 Weapon DPS 11.25 Weapon Speed 27.27
Notably there values are for a BIS setup and I am not sure how they are getting there number (I have a compaint with EJ stuff there is some vague reference to how they got them I am used to work like theck et al where everything is open)
http://elitistjerks.com/f72/t105701-...ysm_countdown/ and I am assuming they are raid buffed and ICC.
I am coming up with very very diff numbers .. here is what I have noticed so far
There appears to be a some sort of haste cap I am at 689 haste on current gear and I am finding haste value is diminishing rapidly ... yet to do reading on why. I am running in unholy presence so need to look up stuff on this.
Mastery is much more important than any other stat as it increases frost damage as a flat percentage. For example 20 strength produces very little increase in damage 20 mastery produces massive increase in damage so I am yet to fathom how they can have mastery and strength as equal in value.
This may be a distortion of the sorts of fight but weapon speed is of little value. On values I am seeing only its damage matters because it is woven into frost strike
http://www.wowhead.com/spell=49143. Our other main attack howling blast
http://www.wowhead.com/spell=49184 simply uses AP in its calc. Most of the time my actual melee damage is tiny so not sure how they get weapon speed as important.
So from where I am ATM what I am seeing is
Hit (until cap) > Expertise (cap) > Mastery > Strength >>> Crit (if haste is over 600ish) > Haste
I should get a chance on weekend hopefully to fully publish numbers and logs etc so you can see how I derived the numbers.
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