In terms of block vs parry/dodge atm I am quite set upon stacking mastery. Dodge and parry will result in less damage taken but the higher avoidance percentage given by block results in much less health spikes. You will still spike, and the spikes will be the same either way, but id take the odds of 2 full hits and like 9 blocks 9 dodge/parry over 3 full hits and 6 blocks and 11 dodge/parry anyday (average of 20 hits) they aren't exact numbers but they get the point across. Of course it's still rng but it puts the numbers in your favor to not have those unmitigated hits allign together. Tanks die during spike damage, worst case scenarios shall we saw, that's the basis of EH. Block might not improve the worst case scenarios but it definetly makes them occur less often. You might take more damage in the end(as it currently stands) but I feel your health will dip less often and until healer mana becomes an issue or some such, I will stick with my block stacking.
Idk if anybody agrees with my pov or if it makes sense to everyone but I felt I should still state it. Of course it has little to do with critical blocking portion of the skill and I agree in that regard critical block is like a small bonus atm to what block does for us. Underwelming indeed.
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