I pug-healed, for 10-man, there yesterday. I must say, it was not easy, which is fine, with me, as I could see that it's not impossible. We were getting further, with each attempt, but stopped, after five or six wipes, due to time. It wasn't gear, or lack of good players...it was as has been described, in the vid...moving out, when hit with debuff, and timing it with the cleansing, was difficult--best done with audible shouts, I think. Also, as healer, having to move, and being caught too far away, with fire all around me, was not fun. And, porting into phase two took a couple of wipes to get down...the revolving orbs were a quick learn...once or twice getting caught to them, and one is pretty much "aware"...hah! Alas, never got as far as phase three. On a brighter note, I didn't think the tanks were really getting hammered very hard, by the boss, from a healing perspective. At least, not "spiky"...
I can't wait to try it, with my guild, either...of course, I'm locked out now, for the week...(darn, answered the call, from a guildie, to help out on a pug, just before the guild leader logs on, and wants to start a "probe run" on it!)
-"Just like a buzzin' fly, I come into your life, I'll float away, like honey in the sun..."--Tim Buckley
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