
Originally Posted by
MellvarTank
Stamina does not suffer DR's, however Dodge does. So no, 1 point of dodge will not always give you the same amount.
Yes but that point will never give a random avoidance number either which is the bigger point. If you know how much avoidance your character has you know the %.

Originally Posted by
Aggathon
RNG means, "Random Number Generator," pure and simple.
Avoidance is RNG because a random number is generated and that determines whether you are hit, missed, dodge, parry, or block an attack. The reason I can't draw a Gaussian curve is because the curve for avoidance isn't gaussian. The curve for avoidance is stated in section 6.
Yes, both increase survivability, but in different ways. EHP never generates a random number, Avoidance does, hence, RNG.
His issue is a point of the language being sound. For Example. You explicitly make the statement that if stamina were 'RNG' then it would give you X or Y hit points. Which is not true. Delmonte then contests that he can then equally well make the statement, if Avoidance were 'RNG' then it would you X or Y% chance to be missed. But that would imply Avoidance gives a non-deterministic % chance to be missed. Which is not true either. So following this, if Stamina is not RNG, then Avoidance can't be either.
More precisely what's happening is that Avoidance is directly affecting a result produced by the hit(and it's variants)/miss RNG. Your EHP then determines the outcome after the RNG, which you appropriately assert is the biggest factor in determining your survivability.
The misuse of the term RNG results in people making the inconcise statement that bothered you initially. "Stamina is RNG." A statement like that likely came from someone thinking "Stamina effects the results of a random event, so Stamina must be random." Which you then correctly call them out on (ie if it was random then Stamina would give you a random amount of hp). But now the contention is that the same misuse is being used in the statement "Avoidance is RNG." It's an issue of clarity.
Last edited by BruisedOoze; 07-28-2010 at 10:04 AM.
"Just because it's not nice doesn't mean it's not miraculous." - T. P.
Bookmarks