the armor proc is just as unreliable as TBH (though I think overall TBH is probably a better trinket too). I really don't factor in the armor proc difference especially because if it happens again within the cooldown period it can't be relied upon, though admittedly a proc at a % is probably better than a random proc.
172 dodge rating is ~2% avoidance though. In ICC 111stam = 111*10*1.09*1.1*1.3(as of today I think) = 1730 hit points.
I'm going to take 1.7k HP over 2% avoidance any day for progression content.
And Thaurassian now I know you're trolling. You seem to really like taking what I say out of context and making it personal. I was almost benched because I was doing it wrong. It had absolutely nothing to do with my class because once I fixed my problems I was able to do everything any other class could do, and some things that not every other class could do. Furthermore you never even responded to my counterpoints, or anyone's for that matter.
Little side note down here: You could probably make an argument that the armor proc might be better than the relativistically low stam on essense of gossimir, but the argument is about dodge vs. EHP not the armor proc and it's his contention that armor is far more worthless than dodge anyways.
Edit: Also Jayde, where avoidance really shines is when MANA becomes a major consideration. As long as I'm smart about my cooldowns, and sometimes even when I'm dumb about them, mana is almost never a problem for me while healing. I seriously believe based on the results of the simulations posted in section 6 that with the ICC HP buff and the avoidance debuff that causes that curve that 2% dodge is statistically irrelavent and I would take even relativistically low EHP increases over it, and I think essence is a far as you can go.
Furthermore, where is your brightline? Glyph of indom is only ~ 40 EHP worth of stam better than essence of gossimir. How low do you have to go. My contention is that when you can't make that brightline (which modeling effort after modeling effort has thus far failed to do, although Hypathia is currently doing some fascinating work and if we can use those simulations to come up with a brightline then I'd be thrilled) so then you're faced with either a marginal gain based on a random number generator that may or may not be there for you or a marginal gain of EHP that IS always there for you.
Edit2: I'll conceed another point though, that both CTC and essense of gossimir are both pretty bad trinkets at current progression levels and frankly there's no excuse for a tank that has more than 10 hours played at 80 to not have both the black heart and glyph of indom.
Last edited by Aggathon; 07-20-2010 at 04:52 AM.
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