We had something very similar to Mattyplo - a very late portal as the boss was at 90-something% was missed. It's a human error not a bug, so as long as you stay alert and ready to click those portals until the very end, it's not a big deal.
On the various gunship strats, I don't see why you ever need to send a healer across. Simply drag the opposing captain to the edge of the boat so you can be healed from your own, keep debuffs up, chain defensive abilities towards the end. Did this in heroic mode the other day for someone that missed it, was just as easy as the 'normal' way.
1st block is kept up at around 20-10% to have first the raid(including OT) drop stacks
2nd Block raid runs behind and MT drops stacks while Ot is on Sindragosa. Mt than goes to Sindragosa taunts OT goes to 2nd iceblock and drops stacks with the rest of the raid while ranged kill the first one while all this is happening.
No more two iceblocks up at a time?
The thing that gets me is if there is anymore than 2 Ice blocks up at a time like at the first tank switch or does it go back to one each time after the 3d iceblock....? Sorry for my confusing piecing but its the best way i could write it down.
Burn down bridges so the only way is forward - Benza
1. First iceblock goes out headside. Raid + OT drop stacks behind it. (MT is around the 2-3 stack mark when the OT drops stacks)
2. OT goes out to take over (this was happening for us before the 2nd frost beacon had gone out.)
3. MT drops stacks behind the *first* iceblock, which is right around when the 2nd iceblock is happening, tailside. MT calls for first block to be broken as he goes and takes over.
4. OT + raid drops stacks behind the second iceblock. Calls for it to be broken as he goes and takes over.
5. MT + raid drop stacks behind third iceblock, headside. Calls for it to be broken...etc etc
What we found is that our OT was able to drop stacks very quickly behind that first block, as he was already in position to LoS as soon as it formed. That meant he was on Sindy and the MT was clear to drop stacks before the 2nd block was even going out, so having him use that first block as well put us in a good rhythm. We still had time to break the first block as the 2nd block was forming, and then it just became current OT drops stacks -> calls for that block to be broken for the rest of the fight. There was maybe a tiny bit of overlap where there were two blocks out at the very start (if the MT had to wait an extra cycle to drop stacks, the 2nd block may already be formed), but that was it, and for the rest of the fight there was only ever one block up - the current OT should have stacks dropped and be calling for a break and running in to take over right as the next beacon was going out.
Also - we tried the strat where you flip Sindy 180 each switch, so the OT is taking over at the end of her closest to the block, but that actually caused us some serious problems with one of the tanks getting smacked by her tail and stunned, delaying dropping stacks. I could see how it could work, but it caused us more trouble than help, so we just kept her faced in the same direction. Our double warrior setup may have helped here, with the usefulness of charge/intervene/intercept and all the in and out movement.