Basic guidelines, if DPSer takes on your main target aggro to mob attack themselves. Can mean two things, either your not causing high enought threat or DPSer can be compaired your gear fairly in better gear.
(if dpser does take overaggro better leave him dead and continue doing what your doing, but well healer might heal this aggrojerk and then complains about out of mana to heal the tank)
As you should know, that at thies levels you dont pretty much need to hold threat on all mobs. Like on when WotLK was released and people popped on heroics.
Most people were undergeared and specially tanks necesserly was best that not all four mobs attacked them.
So one was sheeped, another frozen trapped and third sapped likely. (warlock Succubus, Hunters can tank one mob if pet doesnt take that loads of dmg), well there are options.
But since quite many people used like on heroics just run in spank and tank everything, take loads dmg and think themselves healed from the massive spikes of damage, everyone overgeared (compaired to ilvl200 rares or lower back then).
-This comes out also by target(making marks like skull, X, [],moon) the enemies and saying what should be killed first that you can cause little amount of AoE threat to keep all mobs(monsters/enemies) attacking yourself while DPSers focus their Dmg dealt one the targeted mob by in order, while you taunt it and keeping threat on it. Then everyone applyes this to another mob and etc..
Well this tanking experince can be quite fatal, but when you reach more levels gain more abilityes and experience it can be quite enjoyable.
Just dont lose your nerves over nothing.
Paladins with massive amount of Spell power and poping concentration yeah it can be quite aggrogainer generally. Thats why its easy and nice to tank dungeons with them.
When you gain vigilance might be usefull you on general gaining AoE threat also I recomend the minor glyph thunder clap if mobs arent towards to yourself.
Considering still tankers are the toughtess things ever walked on earth.


Tanking single targets was no problem but groups was really a pain in the a$$. There were groups of satyrs with imps and it was imposible to keep the aggro of the imps on me. What I do is run into a group and start with a thunderclap so I have everyone's attention ;-) Then I start hitting sunder armor on as many enemies as possible and of course hit revenge whenever it's available. Also I hit thunderclap as much as possible. I also occasionaly hit shield bash if I don't forget it. And that's about it. Sometimes this works and sometime it doesn't. What do you guys think? How do you keep aggro on you when you have to tank a group of mobs?
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but this might help.


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