Your hit rating is incredibly high (about 100 points higher than where it needs to be). Your enchants on your legs and chest can be upgraded/changed. Your 1 point into imp arcane shot can be moved to GftT (2/2). You could level viable tradeskills to at least the point of receiving a bonus for them (mining isn't on the list for hunters).
There is no rotation for hunters, there is a priority list: Serpent Sting, Kill Shot, Silencing Shot (this is off the GCD and can be macro'd to all of your shots), Chimera Shot, Aimed Shot, Steady Shot (sub in Arcane Shot if you have to move and your other instant shots are on CD). Mark should be up on all targets that stay alive long enough to receive a bonus from it. Kill Command can also be macro'd to all of your shots, or you can use it at specific points (I macro it).
Rapid Fire and Readiness are going to be raid dependent. My normal boss fight opener goes something like this: Mark, Misdirect, Rapid Fire, rotation until Rapid Fire drops (making sure Chimera and Aimed have JUST been fired), Readiness, Rapid Fire, Misdirect, rotation. Usually by the time heroism/bloodlust is called for Readiness and Rapid Fire will be back up, and I'll repeat the process (without MD).


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