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Thread: Cancel aura macro

  1. #1
    Join Date
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    Cancel aura macro

    Any good to macro this to an often used ability?

    and if so is there way to have it trigger the cancel only if it exists?

  2. #2
    Join Date
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    /cancelaura <buff name>

    That's all it needs, it does nothing if you don't have the buff in question.

    Some examples for use in a macro...

    This one will cast Divine shield if it can. If you have the aura, it will cancel your bubble. (Very usefull for wiping certain debuffs.) First hit of the button puts it up, second takes it down.
    /cancelaura Divine Shield
    /cast Divine Shield

    Some tanks put this line in a bunch of macroes to annoy their warrior tanks.
    /cancelaura Vigilance

    The cancelaura line is easy to use, just make sure you have the name of the buff right.
    Quote Originally Posted by Kahmal
    ...there is no true progression for a casual anymore, just hand outs.

  3. #3
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    Quote Originally Posted by Brox703 View Post
    Any good to macro this to an often used ability?

    and if so is there way to have it trigger the cancel only if it exists?
    It can only cancel an aura that exists, you can't cancel a buff you don't have.

    The best example Martie already covered.

    Code:
    /cancelaura Divine Shield
    /cancelaura Hand of Protection
    Those two aura are often used to clense physical debuffs. One prime example would be the impale debuff of Gormok in Trial of the Crusader. Another example would be to make a macro to cancel all health benefiting buffs during the third phase of Anub'arak. Something to the effect of:
    Code:
    /cancelaura Prayer of Fortitude
    /cancelaura Greater Blessing of Kings
    /cancelaura Gift of the Wild
    /cancelaura Commanding Shout
    Cancelaura is often useful in very specific situations, however it isn't something you would use all the time because you are in fact canceling buffs. 99.99999% of the time, you like buffs.

    One example of how in the past buffs could be actually bad is how Balance druid DPS functioned prior to patch 3.2. Prior to that patch, both of the Eclipse buffs were on a 15 second duration, 30 second cooldown and couldn't be active at the same time. Because one was calculated to be more benefitial, in order to do the best DPS, a Balance druid would actually cancel the weaker buff early when the other buff was off its cooldown so that it could be procced sooner, thus increaseing DPS. 3.2 fixed this issue by making it so that whenever the buff procs, the other cooldown is reset to 15 seconds, so that even if the buff is canceled early the other could not proc until the duration of the buff has past anyway. It is no longer benefitial for them to cancel the buff early.
    Last edited by Quinafoi; 04-06-2010 at 11:04 PM.
    "In anything, if you want to go from just a beginner to a pro, you need a montage." /w TankSpot WTB Montage for Raiders.

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