Because frankly Dreador's right, the DPS, even if doing 13k dps, really shouldn't be riding your butt much past the first 10 or 15 seconds or ever if you have 1 or 2 MDs or TotT. It is really easy to pump out 12k+ threat even without many threat stats, and warriors have a utility belt that batman would be proud of to ensure they can get snap threat or at least get a fixate until they do have threat.
If you want I would be more than happy to move this to PMs to help you out with this. (Although hint: it could be because you only have 12 expertise, even less than dreador and have some interesting gemming choices that you could change to make up for that if you are having issues).
Meh the only thing I saw messed up was the glove chant and the +10 unnecessary stats.
To be clear, I never said anyone was bad, go back and quote me. I was actually quoting Xav (the amount of Xav-humping in this thread is disgusting, mine included) "Threat is not an issue for any raid with a clue."
I'm pretty sure the OP got what he wanted out of this thread, now we're just arguing amongst each other and not for the sake of the OP. If you still have questions Tib, please ask again in a new thread with specific questions like (I'm having trouble keeping aggro during the first 30 seconds of festergut because everyone is dps'ing hard; I don't have any rogues or hunters in my 10 man group, so I'm sort of wondering what I can do to try to fix it, here's my armory link incase it need to respec/reglyph/regear/regem, TY! -- which btw should go into the HALP! forum at that point).
As always, good discussion boys, but lets not get too personally heated yeh?