Don't bother regemming for Hit, just get your Expertise up to 26 soft cap or near there. DK's can get away with low hit rating by macro'ing Rune Strike into all our abilities:
or more elaborately:Code:#showtooltip /use Obliterate /use Rune Strike
Rune Strike can't miss and does almost 50% of our single target threat, which is why we can skimp on hit rating as long as we make sure RS is used optimally.Code:#showtooltip /use [mod:ctrl] Abiilty1;[mod:alt] Ability2;[mod:shift] Ability3;[nomod] Obliterate /use Rune Strike
The only problem that leaves is that spells like Pestilence and Dark Command will miss more, but Dark Command is the only crucial one, and you fix that by using the Glyph of Dark Command.
I see you've got alot of PvP gear on too. The tradeoff w/ PvP gear is you get Resilience but give up the Defense, Dodge, Parry, Hit, and Expertise that is common on Tank gear. That's why healers are having a hard time keeping you alive, so those will need replacing for your tank set as soon as you can get the emblems. Also check out the crafted stuff:
Breastplate of the White Knight
Saronite Swordbreakers
Spiked Deathdealers
Indestructable Plate Girdle


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