Speaking as a tank, as well as predominantly a warlock these days...
The day my fellow DPSers stop their whining about the Damage meters, and I don't have to meet some mythical requirement to run a dungeon that I'm clearly overgeared for, I'll stop worrying about how many targets my tanks pull. I don't actively whine or do something so stupid as to not DPS unless it's over 2 or 3 mobs. I'm in there to get the job done. But if it's a raid I do tend to prefer larger groups, especially if it's Pugged since your average trash dies REALLY quick these days, and the DPS-obsessed Raid Leaders are all over the place. I can't tell you how many times I've done a VoA and saw the RL and others show some bluster about 4k or they're kicking people/no loot. Yet that always, always, ALWAYS goes out the window once Toravon drops to the ground dead and we get loot.
So yeah...you'll see less of these kinds of attitudes (hopefully) when people become less concerned about min/maxing the entire thing and wanting to get things done as fast as humanly possible.
I think the refusal also may come from the fact that Wrath has been so AoE-happy in terms of it's design. In places like Nexus, you naturally get packs of mobs that the easiest thing to do is Seeds/Blizzard/Fan of Knives/whatever. and let's face it: it brings a satisfied smile to our faces to watch a group of eight or ten mobs all die simultaneously, leaving a neat little semi-circle around your tank. Just so pleasing to see the carnage...
Still...there's no excuse not to DPS a target. That's what you're there for as a DPS. You shouldn't be caring about your place on the meters. you should be caring about getting the job done.
"I don't have a dream, so I protect the dreams of others."~Inui Takumi
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