
Originally Posted by
Muffin Man
I don't disagree that Pally generate more AoE threat than the other tanks. But I thought I should point a few things out.
Pallies don't do AoE threat great in two situations:
on the move and when there are more than x number of mobs (I don't know what x is, but listening to my pally co-tank struggle on Ony whelps was amusing, while my Warrior had no issues).
The reason is that they lose consecration on the move. And other than that, all their abilities are target capped. Plus the fact that they've never had great AoE snap threat (beyond x mobs, 3 I think?). So ya, they can pull big mobs and hold them, but don't think it's a *total* face roll for them.
Some very good points there, though in many heroics the pulls are often smaller than this currently unknown X value. The main thing seems to be the pickup of pulls, when you think about it. Consecration ticks pretty quickly, and pallies will have a something resembling an aggro death-grip on them. Comparing to tanking on warrior, if one mob is either outside shockwave, doesn't get hit by cleave, nor touched by your single target attacks? Only has Thunderclap & Demo Shout hit them at all?
Murphy's Law just LOVES to come into play here. Because that one mob is the almost guaranteed to be hit by a pyroblast crit or something similiar.
Consecration's constant ticking is usually enough to keep things under control.
Or maybe I'm just annoyed at the general lack of intelligence and aggro management from players in random heroics these days, as well as w as the mindnumbing lack of activity of my pally alt. Frustration or boredom, two situations which aren't pleasing for anyone. It can get to ya a bit.
I'm not really sure why Pallies struggle with Ony's whelps really, as warriors should be affected by the same AoE damage caps. Possible reasons may be Demo Shout not being limited in any way, Challenging Shout, and maybe the added boosts to Damage Shield with Shield Block up. Maybe the particular pally didn't have Ret Aura up, and Holy Shield charges would be eaten through very quickly, leaving their only reliable AoE threat to be Consecrate. Damage Shield is passive, so we never lose it (provided we're wearing a shield), and don't have to worry about having the right aura up.
And as for the link, that fairly accurately describes the general pull-rate I use most of the time on my warrior. Not quite chain-pulling, but minimal downtime between pulls. It keeps most people happy, except for the very impatient players. The ones who seemingly don't even wait long enough to loot dead pulls, which just seems utterly ludicrous.... and yet, that is what some people seem to expect these days.
He who isn't afraid to stand by his ideals...
Isn't afraid to stand alone.
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