So fellow Death Knights... First thoughts about the changes?...Personally i dislike it on 2 parts...
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Icy Touch: This ability now causes a very high amount of threat while the death knight is in Frost Presence.
The fact that they choose to do this for tanks on a specific ability which some frost tanks actually still does not use is just a failure to understand at best if you ask me.
Question is what could be done differently, putting the increased threat on the disease it self is a bad option since that would push us up on AoE threat, which i don't really think we lack overall. Not sure Blood Strike would be better either since I'm not sure how the usage is on that for all specs. But might be an Option? Putting it out on our Main attacks (OB, HS or BS?, SS) might buff us up to much, again that is of course relative to how much added threat they made. In a turn-around, putting it on main attacks would actually make more sense for the class in my opinion...
in order to make something real interesting for tanks would be to not just add a static multiplier on a single attack, or several attacks (in the OB, SS, HS or BS? case)... but to make it rely a bit on diseases on the target, but that would properly be scraped at the table because of the implementation difficulties.
Edit: Actually, using main attacks would already add an added threat bonus depending on the diseases up >.<
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Nerves of Cold Steel: Now increases off-hand damage by 8/16/25%, up from 5/10/15%.
Not sure for this, this must be a buff needed to our DPS counterparts?... because AFAIK DW frost tanks doesn't really need more Threat???... how much this would mean on that part is hard to figure, the fear is ofc. that it will put DW ahead in terms of Threat but to much for 2H frost to remain viable for the skilled... I'm saying skilled because I know that many already think that is the case...
Also, if DW is already capable of the threat needed, then what will it do in comparison to that situation in comparison with other tanks...
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