Best green survival gem would be the Enduring Eye of Zul, if you don't want to socket pure stamina. Remember, Defense above the minimum is far from wasted!
I've had the issue of to much hit I'm hanging around 10 percent. Prior to Icecrown I was geming my green gems with 10+hit and 15+stamina gems. And my Purple gems to Expertise,Stamina gems of equal value of the hit+, Stamina gems. I'm curious what do I do now that I'm way over hit cap but barely hanging around the Expertise cap. Is there a more valid green gem to help me out. I don't believe in Stamina stacking anymore because Effective Health with the rare exception of certain bosses isn't the most optimal solution. Any suggestions or comments please reply. I'll leave my armory link below. Thanks!
I agree with Khordam, the def/sta gems are a good choice for those sockets. I'm confused though as to why you think effective health is no longer an optimal solution. It looks like you are working on ICC, so which fights do you think favor an alternate strategy? Since you are gemming hit and exp, are you having trouble with threat? Otherwise I would think that either pure stamina or sta/avoidance gems will be more useful until we out-gear the content again.
I'm ok with the Def/Stamina Gem's. I know that defense only gets better I'm fine with it. I see more people doing a few things though going more into parry. Prior to ICC I never saw anyone use Blade Ward but more and more people are using it seems. I don't think I struggle with aggro other then DPS going balls to the wall and not being able to compensate with my own abilities. I also use a Razer Naga so I have my rotation on my mouse and cleave is something I use a lot and h-strike when its a single target. I tab target every now and then but I know better then to know that dps isn't smart enough to continuously focus a tank to see what hes attacking and that goes into other tangents that when a paladin tanks that's not an issue. I don't like effective health like Pure Stamina because I could just roll a Druid and have all the Stamina in the world I wan't to be capped to avoid damage to stack stamina your not pushing yourself to conquer spiked damage. My Old guild Leader would always reference Brutallus as a armor/defense fight pretty much you were going to go for not being hit and I like being hit capped and expertise capped but going straight stam is ok for ok I'm going for the most stamina or hp I can get and hope that a boss doesn't hit me for more then the hp I stacked. I also heard that when you get around 600 defense the effects from it stop producing umph! unsure if this is true.
Last edited by bigshootr8; 02-11-2010 at 11:36 AM.
Ok, yea I never liked blade ward never proced enough for me. Any suggestions though on massive AE mobs. Sometimes my guild brings in 2 warrior tanks instead of a Paladin tank and I'm going bald trying to keep AE threat. The way my rotation is setup for those to critisize me is like this scroll up is cleave scroll down is herioc strike on my razer naga 1. devastate 2. revenge 3. shield slam 4.thunderclap 5. blood rage. 6 taunt. 7. demo shout 8. commanding shout. 9. Battleshout 10. disarm 11. shield bash. 12. spell reflect. Ok, man jeez hard to remember all those buttons muscle memory in my thumb is going into a coma.
Sorry that was a little off topic. So yes defense and stamina. Sounds good I just don't know think from what I've seen so far that stacking Stam will give me all the stats needed to perform at a high level. I think that if all the gear that was received gave me all the other stats that i needed to cap sure I would be tempted to do EH but right now I'd Decline. Also I have no idea what to do about the 2 things. I get ambushed sometimes with aoe and I can tab and I can thunderclap and shockwave and warstomp to slow things down I just feel like dps doesn't know when to stop or is it me. I feel like wow FML with being a warrior sometimes not the same utility that a druid or a paladin has or for the matter a DK. Annnnnnnnnnd one more thing guilds been struggling on festergut and I tank him 2nd go around so 3rd blight the first one usually lands on me and now that I have my 4 set im bloodraging to get that 4 set proc using shield wall anouncing to raid and for some strange reason I still die do i dare blame heals or is there another explantion for that. Thanks for you guy's advice the guy who posted about parry I see you posting alot on the forums you have some good things to say thanks for chipping in on my pst.
Last edited by bigshootr8; 02-11-2010 at 02:46 PM.
I think the biggest change across the board that I'd make to your gear is to start seeking out pieces with Bonus Armor and in general, enchant for it whenever possible. (Cloak/Gloves)
I'm unsure last night in 25 I had 2 hits prior to my death one for 20k+ and the other for 10k >< blah!!!!
I can put armor in both my cloak and my hands I'm aiming for armor defense gear the off piece belt im looking at I dont want to disrupt my 4 set currently and also thinking about the offset cloak but I haven't heard much about it
Another often overlooked survival tip - is for tanks to always carry a stack or two of Indestructable potions. These cost very little to get crafted for you - and offer a massive 3500 bonus armor for each boss fight. I pop one a few seconds before pull, and can then pop another during combat for when i tank the boss after a swap or when things look a bit hair raising!!
3500 doesnt sound a lot - but thats more bonus armor than is on the combination of cloak and belt from the badge set - it equates to >10% of my total armor
Defense is a good stat. A very good stat, in fact. 10 Defense Rating is usually better than 10 Dodge Rating in terms of avoidance for the average ICC-geared Warrior, so don't be afraid to gem it over the 'cap'. Realistically there is no Defense cap for Warrior tanks at all, as the power of the stat only grows as you get further into the diminishing returns curve of Dodge/Parry.
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Definitely a great potion, definitely under-valued by much of the general population.
I do in fact carry armor potions on me used them on which boss was it that we did OH phase 3 Putricide 10 man. Yea I'm going towards the green gem being placed with def+, stam+. And then with purple expertise+, stam+ since I'm just below the cap at 22 expertise/ 5.5% soft cap being 6%. That solves that now I need to figure out the stress of a raid going crazy on AoE and producing AE threat I have a feeling ill get the same advice everyone gives use shockwave, use thunderclap every CD, use cleave, try tab targeting without reason yatta yatta! However, regardless I feel like I need a seperate spec to AE at the same level as the other tanks since Warriors are the self proclaimed Single target tank RAWR!
I sees your problem.
Ignore all socket bonuses unless you get +9/+12 Stam on them.
Other than those execptions you should have full +30 stam.
That should fix your hit problem
I'd prefer not to gem everything with 30 stam so thats why I'm giong to opt with defense stam
so much more you can do then just GOING OK ALL IN 30 stam every socket I dont buy into that may be stubborn sure I'll go into defense stam as has been said the last idk 50 posts just deal with it i don't like geming EH