Nor is there much more that one fight in there that favors otherwise... non-challenging amounts of damage pr. hit / damage pr. sec...
Festergut is the only fight where you might be able to argue EH > Balance.
Still wipes in ICC for now comes from mistakes, and not single ones of them, not a few ones either, but mistakes that through out a fight is repeated over and over again...
Or for fights where your DPS/Healers simply does not have the throughput... I have YET to see a fight where the tanks choice in spec or gear makes the difference...
On the other side, Healers can currently be very pressured in some fights on mana, that actually talks against any EH stacking ideas and towards TDR...
Armor is still my very favorite stat but full stamina stacking is "meh-lol"... And please don't put Blood out there as the "King DK tank" spec, it is not.
This may change ones we hit the Heroics again, or it may not, time will tell...
What about armor Bonus, if i remember correctly as well, armor bonus is not put into our +60% equation, so how would those effect UB?...


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