A threat issue
I apologize if this thread is in the wrong place, it wasn't intentional, however it encompasses several different aspects.
Upon talking with several DPS in my guild we are seeing a common problem in 5 man instances. Especially when queuing for random instances. As our DPS is gearing up higher and higher we are seeing our Tanks losing threat more often. Our Hunter for instance, who pulls 6-7k dps in 5 mans is forever pulling threat off of tanks after misdirecting and using feign death.
It has become so frustrating for him that he no longer wants to run 5 man Dailies. Mainly, because of all of the deaths and repair bills. I'm also noticing the same thing on my Ret Pally. I had originally offered him some advice for running with certain tanks e.g. Have Warriors give you Vigilance, along with other threat reducing abilities from other classes. It's quite surprising how many people think we're retarded for asking for them.
As we got to talking about it, it came to mind that the issue is perhaps that Tanks are gearing for Avoidance as opposed to gearing for Threat. Im not completely sure if this is what is causing the issue, but I suppose it could be possible. I truly believe it's not the tanks fault for gearing Avoidance, as they should be for Raiding. Yet, it leaves me wondering, is there something that we are missing? Are we doing something wrong? What can we do? I could also be way off, and there is no real problem and it's just us.
It seems that waiting longer until we attack helps some but not as much as we would like, also it pisses off our groups for standing around doing nothing because they don't quite grasp that we will end up pulling threat. Also, our tanks are becoming disgruntled with us because they feel we are pulling threat on purpose.
Any feedback on this would be more than welcome, thank you and sorry for the wall of text.
There are four kinds of Homicide: felonious, excusable, justifiable, and praiseworthy.
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